decode: proto 302 · 3016 stat syncs · 0 zone events · 1143 soldier mappings · 4.75s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DonTheMoolinyan@psn | 1692▲ +45 | 141 | 63 | 3 | 17 | 6 | 3.92 | 0 | 8294 |
| jerry_pyd@psn | 1410▲ +47 | 136 | 54 | 4 | 35 | 12 | 1.62 | 0 | 8028 |
| roundish_dish5@psn | 673▼ -27 | 74 | 18 | 2 | 3 | 6 | 3.52 | 0 | 3632 |
| l97699 (AI) | — | 44 | 24 | 0 | 10 | 10 | 0.75 | 0 | 2622 |
| en6dqwh2q (AI) | — | 34 | 18 | 1 | 0 | 7 | 0.81 | 0 | 2275 |
| chiana1905 (AI) | — | 32 | 16 | 0 | 14 | 12 | 0.52 | 0 | 2048 |
| limp34983 (AI) | — | 34 | 20 | 0 | 2 | 11 | 0.55 | 0 | 1724 |
| netiasful (AI) | — | 23 | 8 | 0 | 18 | 7 | 0.56 | 0 | 1639 |
| Marik (AI) | — | 26 | 13 | 0 | 6 | 12 | 0.41 | 0 | 1512 |
| Gody (AI) | — | 23 | 7 | 0 | 6 | 11 | 0.38 | 0 | 1432 |
| hubbles92122 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| classy_dot67@psn | 1162▲ +20 | 128 | 55 | 2 | 56 | 7 | 3.12 | 0 | 8329 |
| marcusben82@psn | 774▼ -43 | 85 | 62 | 0 | 0 | 6 | 2.02 | 0 | 6105 |
| LylahsToCool@psn | 884▼ -65 | 59 | 51 | 0 | 5 | 10 | 0.98 | 0 | 3949 |
| BigBabba114 (AI) | — | 35 | 24 | 0 | 18 | 12 | 0.54 | 0 | 3771 |
| ares-cecko@psn | 578▼ -141 | 51 | 47 | 0 | 0 | 10 | 0.93 | 0 | 3511 |
| DhanterYang (AI) | — | 37 | 27 | 1 | 0 | 12 | 0.57 | 0 | 2877 |
| tarseshamcsgo (AI) | — | 38 | 31 | 0 | 10 | 13 | 0.55 | 0 | 2796 |
| Gustin2014 (AI) | — | 40 | 26 | 0 | 0 | 14 | 0.52 | 0 | 2351 |
| Fisterbingers (AI) | — | 29 | 23 | 0 | 0 | 13 | 0.42 | 0 | 1980 |
| Anon12340 (AI) | — | 14 | 13 | 0 | 0 | 4 | 0.56 | 0 | 1533 |
| Lucasta0098 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| MadSpy2547 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:33 | sector_1 | Team 2 | 0 | |
| 12:57 | sector_1 | Team 2 | 0 | |
| 16:28 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.