decode: proto 302 · 2528 stat syncs · 1004 zone events · 925 soldier mappings · 2.93s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kwoweith | 674▼ -16 | 88 | 45 | 0 | 0 | 7 | 4.19 | 1 | 4955 |
| hisio132 (AI) | — | 45 | 26 | 0 | 12 | 10 | 0.75 | 5 | 4538 |
| devilT (AI) | — | 44 | 26 | 1 | 2 | 8 | 1.05 | 0 | 3884 |
| xMiller (AI) | — | 44 | 26 | 0 | 14 | 10 | 0.88 | 2 | 3794 |
| jamesmadin (AI) | — | 32 | 15 | 0 | 10 | 8 | 0.70 | 2 | 2934 |
| pancha18778 (AI) | — | 25 | 12 | 0 | 8 | 10 | 0.48 | 2 | 2693 |
| Tankowf (AI) | — | 42 | 10 | 0 | 2 | 8 | 0.95 | 2 | 2510 |
| Sonico1 (AI) | — | 22 | 12 | 0 | 0 | 9 | 0.48 | 1 | 2095 |
| DustKooEzo (AI) | — | 28 | 14 | 0 | 0 | 8 | 0.58 | 1 | 1915 |
| senman1106 (AI) | — | 16 | 5 | 0 | 0 | 7 | 0.42 | 1 | 1415 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KingTIGER | 978▲ +33 | 143 | 31 | 2 | 23 | 2 | 13.00 | 0 | 7302 |
| Omebutper (AI) | — | 47 | 25 | 1 | 12 | 8 | 1.12 | 0 | 3095 |
| BayconTomyjo (AI) | — | 36 | 28 | 1 | 0 | 6 | 1.03 | 0 | 2405 |
| stevenka18 (AI) | — | 29 | 23 | 1 | 18 | 7 | 0.71 | 0 | 2218 |
| seemitotic266 (AI) | — | 33 | 21 | 0 | 6 | 5 | 1.18 | 0 | 2027 |
| KennySintorX (AI) | — | 34 | 18 | 0 | 0 | 8 | 0.72 | 0 | 1898 |
| LileChin (AI) | — | 33 | 21 | 0 | 0 | 9 | 0.63 | 0 | 1774 |
| lilfure (AI) | — | 32 | 22 | 0 | 0 | 7 | 0.78 | 0 | 1748 |
| ABIGINK (AI) | — | 28 | 9 | 0 | 2 | 10 | 0.47 | 0 | 1394 |
| taniel0557 (AI) | — | 20 | 10 | 0 | 10 | 9 | 0.43 | 0 | 1348 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:35 | sector_1_a | Team 1 | 14 | kwoweith, jamesmadin, pancha18778, senman1106, hisio132 |
| 8:30 | sector_2_a | Team 1 | 13 | Sonico1, pancha18778, hisio132 |
| 10:33 | sector_3_b | Team 1 | 4 | xMiller, hisio132 |
| 16:01 | sector_4_b | Team 1 | 9 | xMiller, jamesmadin, Tankowf, hisio132 |
| 24:47 | sector_5_a | Team 1 | 3 | Tankowf, hisio132, DustKooEzo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.