Tunisia CaveInvasion (counter) · invasion · SQUADS · standard
2026-06-11 05:44start (UTC)
18:05length
704kills
Team 2winner
decode: proto 302 · 2187 stat syncs · 620 zone events · 754 soldier mappings · 2.89s · game 0.7.4.72
Scoreboard
Team 1 (20)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| bandolero_malva@psn | 974▲ +65 | 69 | 9 | 1 | 15 | 6 | 2.65 | 0 | 3358 |
| KunBUNBUN | 1146▲ +237 | 63 | 29 | 1 | 6 | 7 | 1.57 | 0 | 3308 |
| Enictaker285@live | 497▲ +46 | 37 | 10 | 1 | 1 | 4 | 4.62 | 0 | 2179 |
| pandexxGOD ✗ | 800▼ -60 | 32 | 19 | 1 | 46 | 5 | 0.97 | 0 | 2031 |
| KillerMansSon | 609▼ -13 | 23 | 13 | 0 | 0 | 8 | 0.82 | 0 | 1380 |
| Optumis_216@psn | 975▼ -25 | 23 | 10 | 0 | 0 | 7 | 0.55 | 0 | 1270 |
| dk73us@live | 489▼ -11 | 17 | 3 | 1 | 0 | 8 | 0.68 | 0 | 1120 |
| Murreyx (AI) | — | 14 | 10 | 0 | 4 | 8 | 0.32 | 0 | 900 |
| Rick_dom ✗ | — | 9 | 1 | 0 | 6 | 2 | 0.82 | 0 | 844 |
| 188kbxyxy (AI) | — | 7 | 2 | 0 | 4 | 5 | 0.26 | 0 | 496 |
| 1Mecha (AI) | — | 5 | 4 | 0 | 4 | 2 | 0.50 | 0 | 438 |
| michalser2011@psn | 583▼ -16 | 9 | 2 | 0 | 0 | 5 | 0.39 | 0 | 370 |
| YoYo#16 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Scolasio (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| andy10121357 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 1 | 0 |
| dongisharman (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Pmonid (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| langoton62018 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 1 | 0 |
| skivishanov7 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| 87saogm (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
Team 2 (20)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Xenobiologis@live | 1062▲ +62 | 42 | 30 | 0 | 34 | 4 | 1.56 | 5 | 5761 |
| weneedmorepro | 1064▲ +64 | 68 | 36 | 1 | 7 | 4 | 3.09 | 2 | 5218 |
| kolya54rus#1 | 1238▼ -18 | 29 | 20 | 1 | 8 | 5 | 1.53 | 2 | 3351 |
| chitu | 1164▼ -19 | 37 | 14 | 3 | 0 | 7 | 1.23 | 1 | 2691 |
| funnyinsect449@psn | 728▼ -36 | 28 | 7 | 0 | 0 | 6 | 0.70 | 2 | 2420 |
| YoungCrackka | 556▼ -38 | 35 | 12 | 0 | 0 | 7 | 0.74 | 2 | 2376 |
| D1L1GAF | 1174▼ -72 | 38 | 4 | 1 | 0 | 2 | 3.45 | 0 | 1970 |
| thirtytwothree@live | 933▼ -67 | 24 | 2 | 1 | 21 | 2 | 2.00 | 0 | 1452 |
| Kingpeely6623@live ✗ | 400▼ -265 | 9 | 5 | 1 | 0 | 8 | 0.35 | 1 | 1070 |
| zox00 (AI) | — | 5 | 3 | 0 | 0 | 4 | 0.20 | 0 | 244 |
| Tez1wW ✗ | 400▼ -450 | 3 | 2 | 0 | 0 | 2 | 0.23 | 0 | 230 |
| Germanator (AI) | — | 2 | 1 | 0 | 0 | 1 | 0.22 | 0 | 90 |
| moonsen140 (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| drguyD (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.56 | 1 | 0 |
| God11556 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| AmanninPET (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 1 | 0 |
| mtlispetzilo (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 1 | 0 |
| byercander15 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 1 | 0 |
| diutfarm (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| DIO72179 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
unknown (1)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| wenard1508 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 2:42 | sector_1 | Team 2 | 27 | mtlispetzilo, AmanninPET, langoton62018, byercander15, andy10121357, drguyD, Xenobiologis@live, kolya54rus#1, weneedmorepro |
| 8:44 | sector_2_a | Team 2 | 13 | Xenobiologis@live, Kingpeely6623@live, YoungCrackka, funnyinsect449@psn, weneedmorepro |
| 13:06 | sector_3 | Team 2 | 5 | Xenobiologis@live, funnyinsect449@psn, chitu |
| 15:31 | sector_4_a | Team 2 | 4 | Xenobiologis@live, YoungCrackka |
| 17:56 | sector_5 | Team 2 | 6 | Xenobiologis@live, kolya54rus#1 |
All decoded stats (581 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.