decode: proto 302 · 1372 stat syncs · 0 zone events · 557 soldier mappings · 1.73s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| voroshk@psn | 951▲ +27 | 45 | 28 | 0 | 0 | 5 | 1.45 | 0 | 2310 |
| unoniorj (AI) | — | 18 | 15 | 0 | 8 | 5 | 0.58 | 0 | 1384 |
| sirtes60 (AI) | — | 14 | 11 | 0 | 10 | 6 | 0.42 | 0 | 1218 |
| DeathBananator (AI) | — | 11 | 8 | 0 | 12 | 5 | 0.37 | 0 | 1038 |
| khanzi138 (AI) | — | 14 | 12 | 0 | 6 | 5 | 0.41 | 0 | 1022 |
| DevilDragon101 (AI) | — | 16 | 12 | 0 | 0 | 5 | 0.64 | 0 | 980 |
| Durieter (AI) | — | 18 | 8 | 0 | 0 | 6 | 0.50 | 0 | 882 |
| formless-cause5@psn ✗ | — | 4 | 0 | 0 | 15 | 1 | 0.57 | 0 | 614 |
| Haensken1887@psn | 791▼ -16 | 9 | 5 | 1 | 1 | 4 | 0.43 | 0 | 594 |
| Seneyu (AI) | — | 9 | 4 | 0 | 0 | 6 | 0.29 | 0 | 410 |
| telles (AI) | — | 6 | 4 | 0 | 0 | 4 | 0.30 | 0 | 304 |
| steve_kam@psn ✗ | — | 2 | 0 | 0 | 0 | 1 | 0.22 | 0 | 80 |
| diegoswan_96@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| 7b2teataj (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Aum36 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| biasaaront@psn | 1338▲ +15 | 87 | 66 | 0 | 0 | 1 | 14.50 | 0 | 5990 |
| sia_tak90@psn | 1034▲ +34 | 42 | 30 | 0 | 4 | 4 | 1.31 | 0 | 3577 |
| Ariasdad111@psn | 880▲ +9 | 59 | 34 | 0 | 0 | 3 | 3.11 | 0 | 3545 |
| Rycko_1995@psn | 958▼ -29 | 41 | 20 | 0 | 1 | 2 | 2.05 | 0 | 2294 |
| Susandar39710 (AI) | — | 12 | 9 | 0 | 10 | 3 | 0.60 | 0 | 1269 |
| peterman241 (AI) | — | 13 | 5 | 0 | 12 | 3 | 0.72 | 0 | 1233 |
| Hinemann_470@psn | 518▼ -61 | 18 | 9 | 0 | 11 | 1 | 2.25 | 0 | 1137 |
| Janusz-Samma@psn | 651▼ -93 | 18 | 12 | 0 | 0 | 3 | 1.38 | 0 | 1133 |
| MICNE (AI) | — | 8 | 3 | 0 | 0 | 3 | 0.40 | 0 | 1077 |
| TheGamernp (AI) | — | 10 | 5 | 0 | 0 | 2 | 0.71 | 0 | 762 |
| MinhDod (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Valksino28279 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:28 | sector_1_a | Team 2 | 0 | |
| 3:26 | sector_1_a | Team 2 | 0 | |
| 7:56 | sector_2_a | Team 2 | 0 | |
| 10:32 | sector_3_a | Team 2 | 0 | |
| 12:59 | sector_3_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.