decode: proto 302 · 1873 stat syncs · 0 zone events · 735 soldier mappings · 2.65s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bahama_Papa420@psn | 461▲ +61 | 97 | 57 | 0 | 0 | 4 | 3.73 | 0 | 4880 |
| RichCarp867@live | 1533▲ +50 | 54 | 19 | 1 | 34 | 5 | 2.84 | 0 | 4013 |
| DDBen926@live | 1199▲ +199 | 74 | 26 | 2 | 19 | 4 | 2.24 | 0 | 3967 |
| IosifEAyapA@live | 1406▲ +55 | 38 | 29 | 0 | 81 | 6 | 0.93 | 0 | 3356 |
| hugli@live | 1327▲ +100 | 40 | 20 | 2 | 0 | 2 | 2.86 | 0 | 2660 |
| watnooz22 (AI) | — | 18 | 13 | 0 | 2 | 6 | 0.53 | 0 | 992 |
| xNeron (AI) | — | 16 | 8 | 0 | 0 | 5 | 0.53 | 0 | 830 |
| AnicosCanchay (AI) | — | 17 | 5 | 0 | 0 | 8 | 0.41 | 0 | 740 |
| KIMON193 (AI) | — | 10 | 8 | 0 | 0 | 4 | 0.45 | 0 | 685 |
| Goqing (AI) | — | 7 | 1 | 0 | 0 | 6 | 0.22 | 0 | 508 |
| Guttain (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| killerpedro1@live | 1503▲ +9 | 75 | 58 | 0 | 21 | 8 | 1.53 | 0 | 5415 |
| kuiisza@live | 1171▲ +5 | 57 | 55 | 1 | 15 | 7 | 1.30 | 0 | 4886 |
| KerroweCrisis@psn | 1035▲ +35 | 53 | 18 | 0 | 31 | 6 | 1.77 | 0 | 3009 |
| ChacBolai@live | 547▼ -141 | 21 | 19 | 0 | 0 | 11 | 0.64 | 0 | 1460 |
| sasewangyasa (AI) | — | 11 | 10 | 0 | 6 | 10 | 0.21 | 0 | 1451 |
| Crangopel (AI) | — | 15 | 10 | 0 | 12 | 8 | 0.35 | 0 | 1238 |
| F18481 (AI) | — | 15 | 6 | 0 | 0 | 4 | 0.75 | 0 | 775 |
| lord64292 (AI) | — | 12 | 9 | 0 | 0 | 10 | 0.22 | 0 | 763 |
| SgtEisenberger1@live | 603▼ -156 | 14 | 11 | 0 | 0 | 2 | 1.08 | 0 | 750 |
| larancarenger (AI) | — | 5 | 2 | 0 | 0 | 5 | 0.15 | 0 | 280 |
| SANA4575@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
| Gieditor (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:11 | sector_1_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.