decode: proto 302 · 2983 stat syncs · 1214 zone events · 1152 soldier mappings · 3.85s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DreamerSkies72@live | 1310▲ +139 | 177 | 47 | 9 | 0 | 10 | 2.57 | 0 | 10070 |
| HUNGERGAMESer@live | 776▲ +8 | 89 | 39 | 0 | 0 | 11 | 1.19 | 0 | 4300 |
| sosati0 (AI) | — | 37 | 12 | 0 | 22 | 11 | 0.71 | 0 | 2577 |
| blonyityoust (AI) | — | 37 | 20 | 0 | 8 | 12 | 0.56 | 0 | 2218 |
| MINTSGOD (AI) | — | 38 | 16 | 1 | 0 | 10 | 0.69 | 0 | 2203 |
| skydan37209 (AI) | — | 39 | 14 | 0 | 10 | 10 | 0.72 | 0 | 2058 |
| kingskavice0553 (AI) | — | 25 | 12 | 0 | 14 | 8 | 0.61 | 0 | 1769 |
| ShironKiller (AI) | — | 31 | 8 | 0 | 8 | 11 | 0.51 | 0 | 1714 |
| Clanking (AI) | — | 31 | 14 | 0 | 0 | 8 | 0.65 | 0 | 1554 |
| ChomeN9775 (AI) | — | 31 | 13 | 0 | 0 | 10 | 0.58 | 0 | 1414 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZOMBIEMAN645@live | 1194▲ +17 | 116 | 64 | 4 | 52 | 5 | 4.30 | 0 | 8049 |
| Papercutcup@live | 722▼ -55 | 96 | 71 | 0 | 0 | 9 | 2.74 | 3 | 7045 |
| Jaysin384@live | 829▼ -86 | 90 | 53 | 1 | 0 | 11 | 1.70 | 1 | 6275 |
| Shirox (AI) | — | 30 | 23 | 0 | 30 | 11 | 0.52 | 2 | 3634 |
| TomissimiKing (AI) | — | 54 | 39 | 0 | 2 | 16 | 0.61 | 1 | 3594 |
| cristinico1 (AI) | — | 44 | 33 | 0 | 2 | 13 | 0.67 | 1 | 3449 |
| Maximion (AI) | — | 49 | 37 | 0 | 0 | 13 | 0.70 | 1 | 3390 |
| kongsimon1435 (AI) | — | 39 | 25 | 0 | 0 | 13 | 0.55 | 2 | 3025 |
| sharoki55298 (AI) | — | 33 | 15 | 0 | 0 | 12 | 0.51 | 0 | 1620 |
| Muramud12S (AI) | — | 3 | 1 | 0 | 12 | 1 | 0.25 | 1 | 829 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:45 | sector_1_b | Team 2 | 23 | Papercutcup@live, Jaysin384@live, Muramud12S, kongsimon1435, Maximion, TomissimiKing |
| 7:03 | sector_2_b | Team 2 | 7 | Papercutcup@live, cristinico1, Shirox |
| 13:29 | sector_3_a | Team 2 | 4 | Papercutcup@live, Shirox, kongsimon1435 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.