decode: proto 302 · 2671 stat syncs · 416 zone events · 1054 soldier mappings · 3.5s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GoatedSigmaChad@psn | 1338▲ +40 | 94 | 38 | 2 | 53 | 7 | 2.04 | 1 | 6371 |
| Brawn51698 (AI) | — | 34 | 24 | 0 | 28 | 8 | 0.79 | 0 | 2919 |
| okma19995 (AI) | — | 58 | 11 | 0 | 0 | 7 | 1.38 | 1 | 2860 |
| limp34983 (AI) | — | 48 | 25 | 0 | 0 | 10 | 0.86 | 1 | 2725 |
| Erihus (AI) | — | 43 | 16 | 0 | 8 | 8 | 1.00 | 0 | 2274 |
| yekevinpl (AI) | — | 38 | 22 | 0 | 0 | 9 | 0.76 | 0 | 2030 |
| waquerangs (AI) | — | 38 | 13 | 0 | 0 | 8 | 0.88 | 1 | 2019 |
| Crygu102 (AI) | — | 32 | 18 | 0 | 0 | 6 | 0.84 | 0 | 1700 |
| Bobby67841 (AI) | — | 22 | 7 | 0 | 18 | 7 | 0.52 | 0 | 1689 |
| GrumpleSoldier (AI) | — | 183 | 0 | 4 | 0 | 0 | 8.71 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AaweroCT (AI) | — | 65 | 31 | 0 | 14 | 9 | 1.35 | 0 | 3667 |
| JoshNCG0709@psn | 721▼ -27 | 55 | 28 | 2 | 0 | 7 | 1.49 | 0 | 3565 |
| eniton251350 (AI) | — | 52 | 21 | 2 | 10 | 11 | 0.90 | 0 | 3559 |
| antusspandaym (AI) | — | 40 | 12 | 0 | 30 | 12 | 0.61 | 0 | 2983 |
| Annis64296 (AI) | — | 37 | 12 | 2 | 20 | 12 | 0.56 | 0 | 2798 |
| Nioldi (AI) | — | 31 | 13 | 0 | 26 | 12 | 0.46 | 0 | 2384 |
| Zeron (AI) | — | 42 | 18 | 0 | 4 | 11 | 0.70 | 0 | 2260 |
| strgody21687 (AI) | — | 37 | 16 | 0 | 0 | 12 | 0.55 | 0 | 1780 |
| Lilcrayahat (AI) | — | 32 | 8 | 1 | 0 | 11 | 0.51 | 0 | 1730 |
| 89wxec3gy (AI) | — | 28 | 16 | 0 | 0 | 11 | 0.44 | 0 | 1670 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:12 | sector_1 | Team 1 | 14 | GoatedSigmaChad@psn, waquerangs, limp34983, okma19995 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.