decode: proto 302 · 3003 stat syncs · 1162 zone events · 1143 soldier mappings · 3.97s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Alex777721372@live | 1018▼ -15 | 160 | 122 | 0 | 0 | 7 | 3.27 | 1 | 10640 |
| Michauzir18 (AI) | — | 52 | 28 | 0 | 32 | 14 | 0.70 | 3 | 5219 |
| bobwadk (AI) | — | 59 | 48 | 2 | 0 | 12 | 0.92 | 1 | 4590 |
| Failure9422@live | 912▼ -60 | 66 | 46 | 0 | 0 | 6 | 3.30 | 1 | 4575 |
| Pushanged (AI) | — | 42 | 30 | 0 | 8 | 13 | 0.59 | 1 | 3194 |
| Christ11597 (AI) | — | 39 | 26 | 0 | 0 | 10 | 0.75 | 2 | 3065 |
| ImReaper (AI) | — | 34 | 21 | 0 | 0 | 12 | 0.52 | 2 | 2990 |
| Livecomen (AI) | — | 36 | 17 | 0 | 0 | 11 | 0.58 | 1 | 2380 |
| fjhcr3r3ek (AI) | — | 31 | 15 | 1 | 10 | 13 | 0.46 | 0 | 2314 |
| Dlpjr64@live | 689▼ -311 | 23 | 8 | 0 | 0 | 6 | 0.88 | 0 | 1030 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| phoenixheart950@live | 1005▲ +29 | 154 | 66 | 2 | 0 | 4 | 14.00 | 0 | 7960 |
| EberVil@live | 1242▲ +242 | 104 | 21 | 2 | 29 | 3 | 5.20 | 0 | 5260 |
| NatanhKushimi (AI) | — | 56 | 24 | 1 | 10 | 11 | 0.88 | 0 | 3540 |
| mainsenpang10 (AI) | — | 46 | 26 | 0 | 8 | 12 | 0.71 | 0 | 2648 |
| Tridentus1337 (AI) | — | 40 | 21 | 2 | 0 | 13 | 0.55 | 0 | 2288 |
| GEGTEEONPOOLA (AI) | — | 39 | 26 | 0 | 0 | 12 | 0.63 | 0 | 2234 |
| hucfen (AI) | — | 25 | 10 | 0 | 16 | 13 | 0.35 | 0 | 1882 |
| ghostre211 (AI) | — | 31 | 17 | 0 | 8 | 10 | 0.55 | 0 | 1828 |
| starmastard (AI) | — | 25 | 17 | 0 | 12 | 11 | 0.42 | 0 | 1632 |
| AW42258 (AI) | — | 27 | 16 | 0 | 0 | 11 | 0.40 | 0 | 1438 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:31 | sector_1_a | Team 1 | 11 | Failure9422@live, Christ11597, Michauzir18, ImReaper |
| 6:45 | sector_2_b | Team 1 | 5 | Alex777721372@live, Pushanged, Michauzir18 |
| 14:35 | sector_3_a | Team 1 | 16 | Livecomen, Christ11597, Michauzir18, ImReaper, bobwadk |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.