decode: proto 302 · 1965 stat syncs · 0 zone events · 743 soldier mappings · 2.98s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MatveyRow | 1287▼ -18 | 55 | 30 | 0 | 21 | 9 | 1.20 | 0 | 3571 |
| Kiwexe | 1138▲ +1 | 32 | 26 | 0 | 34 | 4 | 2.13 | 0 | 3474 |
| l11lll11l | 1100▼ -19 | 52 | 45 | 0 | 10 | 4 | 2.26 | 0 | 3254 |
| xshadax ✗ | 1401▼ -54 | 44 | 23 | 2 | 4 | 5 | 2.10 | 0 | 2969 |
| TANK81192 | 525▼ -175 | 46 | 10 | 1 | 0 | 2 | 6.57 | 0 | 2534 |
| scorebarato (AI) | — | 23 | 15 | 0 | 2 | 11 | 0.36 | 0 | 2013 |
| Legacygamer_123 ✗ | 568▼ -282 | 28 | 21 | 0 | 0 | 6 | 1.33 | 0 | 1768 |
| a11540051 (AI) | — | 12 | 9 | 0 | 4 | 10 | 0.22 | 0 | 1303 |
| rajychan01 (AI) | — | 19 | 10 | 1 | 0 | 11 | 0.31 | 0 | 1170 |
| Call_Me_Alexking | 454▼ -69 | 20 | 9 | 0 | 0 | 2 | 1.25 | 0 | 1010 |
| witherumphint (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 30 |
| MisterNutter (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| myrnzwn | 1278▲ +278 | 56 | 40 | 0 | 24 | 4 | 2.07 | 0 | 4488 |
| 烤面筋20 | 1144▲ +142 | 61 | 31 | 1 | 22 | 5 | 2.65 | 0 | 4244 |
| okakagohan_20 | 1258▲ +258 | 58 | 0 | 1 | 22 | 3 | 2.76 | 0 | 2673 |
| navaljau | 1256▲ +256 | 58 | 5 | 0 | 18 | 4 | 3.22 | 0 | 2599 |
| Ligh (AI) | — | 15 | 7 | 0 | 10 | 7 | 0.37 | 0 | 1313 |
| piccolo#4 | 957▼ -43 | 28 | 2 | 1 | 8 | 8 | 0.70 | 0 | 1268 |
| Klettendorf | 823▲ +92 | 22 | 10 | 0 | 0 | 3 | 1.47 | 0 | 1070 |
| Oscop82516 (AI) | — | 18 | 13 | 0 | 0 | 8 | 0.42 | 0 | 1034 |
| Kosher (AI) | — | 10 | 6 | 1 | 0 | 8 | 0.21 | 0 | 895 |
| simonpolg (AI) | — | 9 | 5 | 0 | 6 | 5 | 0.24 | 0 | 649 |
| MattCeloBass (AI) | — | 9 | 0 | 0 | 0 | 0 | 0.30 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:33 | sector_1 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.