decode: proto 302 · 2238 stat syncs · 0 zone events · 834 soldier mappings · 3.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Magyarharcos95 | 1417▲ +46 | 65 | 23 | 4 | 1 | 8 | 1.97 | 0 | 4049 |
| BayneTrain | 1354▲ +2 | 47 | 27 | 2 | 0 | 8 | 1.21 | 0 | 2930 |
| Naqiuddin94 | 1020▲ +15 | 34 | 21 | 1 | 4 | 2 | 3.78 | 0 | 2292 |
| Aes900000 | 1426▼ -14 | 31 | 22 | 0 | 1 | 12 | 0.53 | 0 | 2064 |
| corporal-cake53@psn | 412▼ -24 | 14 | 10 | 0 | 12 | 12 | 0.17 | 0 | 1823 |
| KillHog75@psn | 677▼ -11 | 27 | 18 | 0 | 8 | 13 | 0.39 | 0 | 1729 |
| KhalDravid@live | 733▼ -55 | 30 | 10 | 0 | 0 | 7 | 0.94 | 0 | 1493 |
| haydenthebest1@psn | 400 | 20 | 13 | 0 | 0 | 11 | 0.38 | 0 | 1385 |
| 5k98p3atq (AI) | — | 4 | 1 | 0 | 32 | 13 | 0.06 | 0 | 1294 |
| legioneshinho (AI) | — | 2 | 1 | 0 | 0 | 11 | 0.04 | 0 | 180 |
| bauti445@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Ak1oe3421@psn ✗ | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 中国共産党万歳 | 1493▲ +62 | 121 | 13 | 6 | 3 | 2 | 11.00 | 0 | 7237 |
| xrklkx | 1224▲ +94 | 91 | 25 | 3 | 11 | 5 | 2.60 | 0 | 4795 |
| MaximusMIII | 1288▲ +110 | 57 | 19 | 1 | 52 | 6 | 1.73 | 0 | 4119 |
| Grazaria | 992▼ -2 | 20 | 0 | 3 | 38 | 1 | 3.33 | 0 | 4068 |
| Umi_Hayabusa | 1061▲ +39 | 62 | 6 | 2 | 0 | 3 | 2.70 | 0 | 3345 |
| zyetxdy | 915▲ +101 | 46 | 7 | 0 | 0 | 11 | 0.78 | 0 | 2490 |
| Togglebee | 1203▲ +26 | 32 | 6 | 1 | 8 | 9 | 0.63 | 0 | 2334 |
| SCRB1GR3D98@live | 1046▲ +15 | 20 | 10 | 0 | 66 | 4 | 1.00 | 0 | 1733 |
| Shavalito7386@live | 1278▼ -21 | 30 | 6 | 0 | 0 | 6 | 1.03 | 0 | 1390 |
| Heuckepeucke_Bor | 613▼ -20 | 20 | 1 | 0 | 7 | 2 | 2.86 | 0 | 1119 |
| ezjxu2wpe (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:12 | sector_1 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.