decode: proto 302 · 2160 stat syncs · 282 zone events · 809 soldier mappings · 3.58s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Antistyler | 1332▲ +332 | 72 | 38 | 1 | 19 | 8 | 1.67 | 0 | 5165 |
| LGDunDK | 1582▲ +62 | 41 | 21 | 6 | 9 | 9 | 1.32 | 0 | 3914 |
| МаксимМильчаков | 1338▲ +40 | 50 | 17 | 1 | 3 | 7 | 1.79 | 0 | 2582 |
| Pporkupine | 966▼ -34 | 37 | 13 | 3 | 0 | 12 | 0.69 | 0 | 2180 |
| ProtK-PAX | 1250▲ +2 | 20 | 9 | 1 | 8 | 10 | 0.45 | 0 | 1897 |
| 帅帅的毛哥 | 996▼ -4 | 26 | 14 | 0 | 5 | 8 | 0.57 | 0 | 1524 |
| Batyr_Hun | 403▼ -21 | 15 | 4 | 1 | 0 | 7 | 0.38 | 0 | 820 |
| greaTTrouble ✗ | 675▼ -26 | 12 | 9 | 0 | 0 | 2 | 1.33 | 0 | 800 |
| omoky2yow (AI) | — | 5 | 3 | 0 | 12 | 8 | 0.12 | 0 | 688 |
| egic267 ✗ | 624▼ -45 | 16 | 4 | 0 | 0 | 8 | 0.36 | 0 | 660 |
| Gt72911@psn ✗ | — | 2 | 2 | 0 | 0 | 3 | 0.14 | 0 | 150 |
| Camid86731 (AI) | — | 2 | 0 | 0 | 0 | 9 | 0.04 | 0 | 60 |
| bakydgh (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.10 | 0 | 60 |
| SuspicIt (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lomtick_T_T | 1075▲ +75 | 103 | 14 | 3 | 22 | 7 | 3.12 | 0 | 5133 |
| 进击の海豹M16A4 | 1394▲ +48 | 48 | 5 | 4 | 20 | 8 | 1.45 | 0 | 4133 |
| Kirisame_Ba | 1321▲ +43 | 38 | 5 | 6 | 9 | 4 | 1.73 | 0 | 3674 |
| oosILI | 1071▲ +26 | 61 | 23 | 3 | 0 | 3 | 3.05 | 0 | 3545 |
| choice-wind3@psn | 950▲ +25 | 58 | 10 | 1 | 17 | 6 | 1.32 | 0 | 2952 |
| Aztec_Man2002 | 1187▼ -10 | 48 | 9 | 3 | 1 | 7 | 1.45 | 0 | 2485 |
| vidalord | 960▲ +32 | 38 | 17 | 0 | 9 | 4 | 1.19 | 0 | 2124 |
| chakirisvictorma | 565▼ -184 | 15 | 3 | 3 | 0 | 4 | 0.62 | 0 | 2070 |
| vunvera0 | 1000▼ -112 | 20 | 2 | 1 | 8 | 4 | 1.00 | 0 | 1098 |
| koikkalainenjooa | 980▼ -110 | 22 | 5 | 0 | 4 | 4 | 0.81 | 0 | 975 |
| ELDonNoche | 813▼ -88 | 10 | 3 | 0 | 6 | 5 | 0.45 | 0 | 484 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.