decode: proto 302 · 2272 stat syncs · 936 zone events · 949 soldier mappings · 3.54s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| daelync36 | 1071▲ +118 | 187 | 19 | 7 | 1 | 4 | 8.90 | 0 | 9867 |
| plaiakisato87978 | 706▲ +32 | 84 | 19 | 0 | 0 | 7 | 2.80 | 0 | 3670 |
| dxjtnje3oj (AI) | — | 44 | 18 | 0 | 18 | 5 | 1.52 | 0 | 2568 |
| carvand@psn | 969▼ -31 | 50 | 0 | 1 | 1 | 2 | 7.14 | 0 | 2499 |
| pasha001 (AI) | — | 45 | 9 | 1 | 10 | 7 | 1.29 | 0 | 2278 |
| steirasso (AI) | — | 43 | 16 | 0 | 4 | 9 | 0.84 | 0 | 2224 |
| guir92255 (AI) | — | 46 | 13 | 0 | 6 | 7 | 1.21 | 0 | 2124 |
| Heromonfer (AI) | — | 38 | 10 | 1 | 0 | 5 | 1.23 | 0 | 1940 |
| jamenkinbacks (AI) | — | 30 | 9 | 0 | 0 | 7 | 0.79 | 0 | 1444 |
| maximuszy (AI) | — | 20 | 7 | 0 | 12 | 5 | 0.71 | 0 | 1417 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Naia88 | 1335▲ +6 | 78 | 56 | 4 | 30 | 15 | 0.78 | 0 | 6436 |
| CriticalTrashPan | 998▼ -94 | 67 | 49 | 0 | 0 | 4 | 3.72 | 0 | 4515 |
| Lilcrayahat (AI) | — | 33 | 20 | 1 | 0 | 9 | 0.60 | 1 | 2440 |
| revencer (AI) | — | 24 | 20 | 0 | 14 | 11 | 0.38 | 0 | 1934 |
| ErSwagFoY (AI) | — | 28 | 22 | 0 | 0 | 12 | 0.42 | 1 | 1910 |
| mistermarcu (AI) | — | 15 | 15 | 0 | 0 | 11 | 0.26 | 1 | 1420 |
| JesusBacon111 (AI) | — | 18 | 12 | 0 | 0 | 11 | 0.29 | 1 | 1365 |
| f0N1st (AI) | — | 15 | 12 | 0 | 8 | 11 | 0.23 | 0 | 1298 |
| vlebistell (AI) | — | 15 | 10 | 0 | 0 | 10 | 0.30 | 0 | 995 |
| Itsando (AI) | — | 13 | 12 | 0 | 0 | 11 | 0.21 | 0 | 915 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:09 | sector_1_a | Team 2 | 8 | Lilcrayahat, JesusBacon111, mistermarcu |
| 12:31 | sector_2_b | Team 2 | 2 | ErSwagFoY |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.