decode: proto 302 · 2489 stat syncs · 880 zone events · 997 soldier mappings · 3.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vipzayac@psn | 990▼ -10 | 109 | 90 | 0 | 0 | 6 | 2.87 | 1 | 7320 |
| Currahee_Warrior@psn | 993▼ -7 | 86 | 52 | 1 | 45 | 5 | 3.44 | 0 | 6906 |
| Thenotboy38 (AI) | — | 47 | 20 | 3 | 0 | 8 | 1.15 | 1 | 3460 |
| NexiHeiton (AI) | — | 25 | 18 | 0 | 10 | 11 | 0.45 | 1 | 2563 |
| LidGhost (AI) | — | 34 | 18 | 0 | 0 | 11 | 0.63 | 2 | 2320 |
| EmerisinDan (AI) | — | 31 | 17 | 0 | 4 | 11 | 0.53 | 1 | 2154 |
| Spode97 (AI) | — | 27 | 11 | 0 | 4 | 13 | 0.40 | 1 | 1874 |
| sharkhogoadim4 (AI) | — | 32 | 19 | 0 | 0 | 11 | 0.55 | 0 | 1710 |
| WeitdogPersh (AI) | — | 23 | 14 | 0 | 0 | 11 | 0.42 | 0 | 1350 |
| xXXEXxERLO (AI) | — | 19 | 8 | 0 | 6 | 12 | 0.30 | 0 | 1184 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Martovsky13@live | 1268▲ +185 | 169 | 32 | 3 | 29 | 5 | 5.28 | 0 | 8112 |
| mourinho_02@psn ✗ | 713▼ -137 | 52 | 29 | 0 | 0 | 9 | 0.87 | 0 | 2700 |
| Meishiil (AI) | — | 47 | 12 | 1 | 2 | 9 | 0.98 | 0 | 2369 |
| Balinhangthe (AI) | — | 31 | 8 | 0 | 26 | 8 | 0.76 | 0 | 2282 |
| frowsty-cupola1@psn | 735▼ -26 | 51 | 8 | 0 | 0 | 10 | 1.21 | 0 | 2055 |
| Isa61147 (AI) | — | 25 | 6 | 0 | 22 | 6 | 0.71 | 0 | 2054 |
| boat (AI) | — | 42 | 10 | 0 | 4 | 9 | 0.78 | 0 | 1858 |
| 529yaeet3 (AI) | — | 34 | 11 | 0 | 0 | 7 | 0.81 | 0 | 1709 |
| Gustin2014 (AI) | — | 33 | 14 | 1 | 0 | 7 | 0.87 | 0 | 1690 |
| NeviBerne (AI) | — | 21 | 6 | 0 | 0 | 8 | 0.43 | 0 | 1164 |
| jokerossakx (AI) | — | 7 | 1 | 0 | 0 | 0 | 1.75 | 0 | 290 |
| cxto6by2a (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:13 | sector_1_a | Team 1 | 5 | Spode97, NexiHeiton, LidGhost, Thenotboy38 |
| 15:31 | sector_2_b | Team 1 | 3 | vipzayac@psn, EmerisinDan, LidGhost |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.