decode: proto 302 · 2889 stat syncs · 0 zone events · 1123 soldier mappings · 4.67s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GodShamus@live | 1288▲ +176 | 134 | 54 | 3 | 63 | 10 | 4.32 | 0 | 8680 |
| Adaga11204 (AI) | — | 47 | 26 | 0 | 20 | 8 | 0.98 | 0 | 3094 |
| vionty19 (AI) | — | 52 | 14 | 0 | 12 | 10 | 0.95 | 0 | 2758 |
| way29681 (AI) | — | 43 | 18 | 0 | 6 | 9 | 0.88 | 0 | 2308 |
| LongSpade025@live ✗ | 710▼ -140 | 44 | 21 | 0 | 5 | 11 | 0.54 | 0 | 2220 |
| TocasYICK (AI) | — | 42 | 14 | 0 | 6 | 10 | 0.74 | 0 | 2156 |
| bouirt (AI) | — | 44 | 15 | 0 | 0 | 10 | 0.77 | 0 | 2080 |
| poopson (AI) | — | 41 | 15 | 1 | 0 | 9 | 0.84 | 0 | 2065 |
| Kramionman (AI) | — | 43 | 17 | 0 | 0 | 8 | 0.90 | 0 | 1960 |
| dongthista91 (AI) | — | 26 | 14 | 0 | 0 | 10 | 0.53 | 0 | 1385 |
| LongMeowa (AI) | — | 20 | 7 | 0 | 0 | 2 | 1.18 | 0 | 840 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Chancestyles@live ✗ | 596▼ -254 | 123 | 100 | 2 | 0 | 6 | 3.42 | 0 | 8425 |
| STartt012557@live | 774▲ +10 | 75 | 53 | 0 | 41 | 6 | 2.08 | 0 | 6069 |
| david12 (AI) | — | 48 | 26 | 0 | 0 | 10 | 0.89 | 0 | 2858 |
| daggycrashfan (AI) | — | 53 | 32 | 0 | 0 | 10 | 0.95 | 0 | 2835 |
| ORCINDODLER (AI) | — | 48 | 18 | 0 | 0 | 11 | 0.73 | 0 | 2732 |
| DOBSCEBO (AI) | — | 33 | 18 | 0 | 0 | 12 | 0.52 | 0 | 2679 |
| kranxe1989 (AI) | — | 41 | 22 | 0 | 6 | 13 | 0.56 | 0 | 2474 |
| GodTheVader (AI) | — | 32 | 18 | 1 | 4 | 10 | 0.59 | 0 | 2272 |
| ParlowCz (AI) | — | 38 | 20 | 0 | 0 | 11 | 0.63 | 0 | 2238 |
| daviyu0012028 (AI) | — | 28 | 19 | 0 | 0 | 7 | 0.70 | 0 | 1480 |
| MoneyBoss900@live ✗ | 527▼ -165 | 12 | 12 | 0 | 0 | 2 | 3.00 | 0 | 1305 |
| axich4aj11510 (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:07 | sector_1 | Team 2 | 0 | |
| 5:21 | sector_1 | Team 2 | 0 | |
| 10:10 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.