ENLISTED ROLL CALL

every match, every player, every stat

Berlin WaldDestruction · destruction · SQUADS · standard
2026-06-11 08:02start (UTC)
18:22length
623kills
Team 1winner

decode: proto 302 · 1644 stat syncs · 0 zone events · 677 soldier mappings · 2.34s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
azat18579712▲ +3672430063.0004343
mehiacernysevaro738▼ -2465461092.0304255
Fordechen (AI)35201071.0603137
Smorior007 (AI)21901660.6202241
UnderQuen9 (AI)22110860.7602054
yazosharor (AI)261801041.0401993
Biggley (AI)23190231.2101828
emorone (AI)23161250.7401812
Artanor247 (AI)32150041.1001703
Kataban2000 (AI)10100030.620860

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ribbed-gunsmith5@psn946▼ -5446242061.7002970
larancarenger (AI)38282061.1202570
CastrozaHuKi (AI)34180061.0301768
Normusch (AI)181301850.6901679
Optichima (AI)211311270.6001614
NGCaltr (AI)28180080.6801484
katerro745 (AI)24120070.6701230
e9joww46n4 (AI)21170060.6201204
dayu110794 (AI)22110460.5901183
FerningBoy84140 (AI)13110870.3301128

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
4:42sector_1Team 10
6:58sector_2Team 10
9:22sector_2Team 10
13:40sector_3Team 10
18:12sector_3Team 10
1–5 of 5 captures
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All decoded stats (285 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagemission_objectives_destroyedlong_range_killsfortification_destoyedtank_killsbest_killstreak_rifleheadshotskills_by_rifle_kindrifle_killsbest_killstreak_meleebest_killstreak_submachine_gunkills_by_anti_tank_kindkills_by_engineer_kindkills_by_medic_kindkills_by_tanker_kindkills_using_tankmelee_killssubmachine_gun_killsbest_killstreak_grenadebest_killstreak_pistolbest_possessed_infantry_killstreak_10bike_killscrew_tnt_killsfirst_bloodgrenade_killskills_by_biker_kindkills_by_sniper_kindpistol_killsshotgun_killstank_kills_by_engineer_kindtank_kills_by_tanker_kindvehicle_tnt_kills
TOTAL41056183409461413459238311781207165404019105750109312533171014313044321141431429121
azat185794343981222477265624331126554724114
mehiacernysevaro425593963296451974621110220331114918182132443211
Fordechen (AI)3137883333835297420111
ribbed-gunsmith5@psn297097182774641611242143192022311013122392
larancarenger (AI)257090043473821642812
Smorior007 (AI)224189623472111639884
UnderQuen9 (AI)20549263296229661144
yazosharor (AI)19939336255261344185521
Biggley (AI)1828963619423153519113
emorone (AI)181289353162312531611321
CastrozaHuKi (AI)17689175337341563184
Artanor247 (AI)1703922229532224151
Normusch (AI)1679914426618115213991
Optichima (AI)161488813582197413661
NGCaltr (AI)1484869341928148518
katerro745 (AI)1230872236824877121
e9joww46n4 (AI)1204914434721156317
dayu110794 (AI)1183889237721961112211
FerningBoy84140 (AI)11289053397137761144
Kataban2000 (AI)86096531641063110
1–20 of 20 players
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Weapon breakdown

1–25 of 213 weapon rows1239next ›
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Player WeaponKills
Bomb Site Charge3
environment / unattributed1
Artanor2477 62Mm Dt7
Artanor24776Mm L105
Artanor247Madsen4
Artanor247Mosin M384
Artanor247Mosin Dragoon3
Artanor247environment / unattributed2
Artanor247F12
Artanor247Artillery1
Artanor247Explosion Pack1
Artanor247Fedorov Rifle 5 Rounds1
Artanor247Mosin M19071
Artanor247Mosin M91 301
Artanor247Nagant M18951
BiggleySks 448
BiggleyBerezin Smg5
BiggleyMosin M384
BiggleyArtillery2
BiggleyFedorov Rifle 5 Rounds2
BiggleyMolotov1
BiggleyMosin M19071
BiggleyMosin M911
CastrozaHuKiGewehr 33 407
CastrozaHuKiGranatwerfer 367
1–25 of 213 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.