Shell76mm_sh_354t shrapnel_tank
Shell mass6.44 kg
Armor penetration
Blast damage101.43
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.52
Armor penetration (mm)10m: 34, 100m: 33, 500m: 30, 1000m: 24, 1500m: 20, 1800m: 12, 2500m: 5, 10000m: 0
Bullet typeshrapnel_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.37
DeMarre speed exponent1.43
Fuse threshold (mm)14
Explosive mass (kg)0.09
Explosive typetnt
Fragment share0.25
Real fragmentsTrue
Fragment segments8
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetheat
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetheat
Spall preset (kinetic)ap
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.16, 500m: 4.22, 1000m: 18.28, 1500m: 44.66
Time of flight by range (s)100m: 0.18, 500m: 0.94, 1000m: 2, 1500m: 3.19
Velocity by range (m/s)100m: 547.55, 500m: 500.53, 1000m: 447.57, 1500m: 400.51
Blast: explosive radius (m)0.17
Blast: inner radius (m)0.27
Blast: outer radius (m)0.54
Blast: penetration (mm)3.68
Blast: sourcemodel
Blast: TNT equivalent (kg)0.09
Ricochet below (° from plate)19
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell76mm_of_350m he_frag_tank
Shell mass6.2 kg
Armor penetration
Blast damage250.88
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.43
Armor penetration (mm)10m: 4, 100m: 3, 500m: 2, 1000m: 1, 1500m: 1, 1800m: 1, 2500m: 1, 7000m: 0
Bullet typehe_frag_tank
Fuse threshold (mm)0.1
Explosive mass (kg)0.62
Explosive typetnt
Fuse delay distance (m)0.05
Max distance (m)10,000
Normalization presetheat
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presethe
Spall preset (kinetic)ap
Slope effect presetap
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Computed
Drop by range (m)100m: 0.16, 500m: 4.18, 1000m: 17.9, 1500m: 43.22
Time of flight by range (s)100m: 0.18, 500m: 0.94, 1000m: 1.97, 1500m: 3.11
Velocity by range (m/s)100m: 549.16, 500m: 507.94, 1000m: 460.91, 1500m: 418.5
Blast: explosive radius (m)0.4
Blast: inner radius (m)0.31
Blast: outer radius (m)0.62
Blast: penetration (mm)9.68
Blast: sourcemodel
Blast: TNT equivalent (kg)0.62
Ricochet below (° from plate)10
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11
Shell76mm_br_350a aphebc_tank
Shell mass6.3 kg
Armor penetrationno figure
Blast damage120
Fragments68
Fragment damage (total)780
Not shown in game — engine values
Drag coefficient0.36
Bullet typeaphebc_tank
DeMarre caliber exponent1.07
DeMarre mass exponent0.71
DeMarre K0.9
DeMarre speed exponent1.43
Fuse threshold (mm)14
Explosive mass (kg)0.15
Explosive typetnt
Fuse delay distance (m)1.2
Max distance (m)10,000
Normalization presetapbc
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetapbc
Spall preset (kinetic)ap
Slope effect presetapbc
Spall cone (°)40
Spall fragments68
Spall damage (near, far)20, 15
Spall reach (m)5
Spall penetration (near, far, mm)11, 8
Spall presetap
Spall sections3
Stuck angle (°)45
Computed
Drop by range (m)100m: 0.16, 500m: 4.2, 1000m: 17.77, 1500m: 42.31
Time of flight by range (s)100m: 0.18, 500m: 0.94, 1000m: 1.95, 1500m: 3.05
Velocity by range (m/s)100m: 546.22, 500m: 512.51, 1000m: 473.45, 1500m: 437.61
Blast: explosive radius (m)0.21
Blast: inner radius (m)0.28
Blast: outer radius (m)0.56
Blast: penetration (mm)4.5
Blast: sourcemodel
Blast: TNT equivalent (kg)0.15
Spall: cone (°)40
Spall: max fragment damage20
Spall: max fragment penetration (mm)11