decode: proto 302 · 1916 stat syncs · 0 zone events · 722 soldier mappings · 2.59s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DBDSOUNDWAVE@live | 1368▲ +28 | 97 | 78 | 3 | 1 | 6 | 3.34 | 0 | 6304 |
| ahsfoah | 657▲ +32 | 49 | 35 | 0 | 9 | 6 | 2.45 | 0 | 3614 |
| Baaon74690 (AI) | — | 37 | 25 | 0 | 0 | 8 | 0.84 | 0 | 2483 |
| Curioy11188 (AI) | — | 18 | 11 | 0 | 16 | 7 | 0.49 | 0 | 2398 |
| mortent (AI) | — | 33 | 18 | 1 | 2 | 4 | 1.27 | 0 | 2287 |
| blakusaxenthe (AI) | — | 22 | 16 | 0 | 6 | 8 | 0.52 | 0 | 2090 |
| piyoung (AI) | — | 19 | 12 | 0 | 12 | 7 | 0.47 | 0 | 1937 |
| wolfgenlo (AI) | — | 20 | 12 | 0 | 4 | 6 | 0.61 | 0 | 1802 |
| thiperrahudo13 (AI) | — | 16 | 6 | 1 | 0 | 6 | 0.52 | 0 | 1160 |
| civic_lugger0@psn | 474▼ -110 | 12 | 7 | 0 | 0 | 5 | 0.80 | 0 | 693 |
| Dadominho87120 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IbnuEmilRachma | 1414▲ +114 | 80 | 67 | 0 | 69 | 4 | 3.08 | 0 | 5013 |
| BagurgeVic (AI) | — | 24 | 6 | 2 | 16 | 8 | 0.60 | 0 | 1868 |
| uunisipsi | 708▼ -96 | 26 | 13 | 0 | 0 | 5 | 1.37 | 0 | 1570 |
| SevunaRam (AI) | — | 27 | 20 | 0 | 0 | 7 | 0.73 | 0 | 1542 |
| Csolazikm (AI) | — | 21 | 17 | 0 | 6 | 5 | 0.75 | 0 | 1473 |
| alnoenosoneo (AI) | — | 20 | 13 | 0 | 10 | 5 | 0.62 | 0 | 1468 |
| FelichBung (AI) | — | 26 | 17 | 0 | 0 | 7 | 0.65 | 0 | 1374 |
| ClothDaBanana ✗ | 400▼ -29 | 27 | 12 | 0 | 0 | 4 | 1.50 | 0 | 1270 |
| OsakenKiller (AI) | — | 20 | 8 | 0 | 6 | 7 | 0.54 | 0 | 1102 |
| vlebistell (AI) | — | 22 | 7 | 0 | 0 | 6 | 0.63 | 0 | 995 |
| TorryChung (AI) | — | 12 | 6 | 0 | 0 | 4 | 0.57 | 0 | 580 |
| CacosTAV (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:06 | sector_1_a | Team 1 | 0 | |
| 6:55 | sector_1_a | Team 1 | 0 | |
| 14:04 | sector_2_a | Team 1 | 0 | |
| 17:42 | sector_3_a | Team 1 | 0 | |
| 18:31 | sector_3_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.