Ardennes WinterConfrontation · confrontation · SQUADS · standard
2026-06-11 09:38start (UTC)
9:31length
352kills
Team 2winner
decode: proto 302 · 1119 stat syncs · 342 zone events · 387 soldier mappings · 1.75s · game 0.7.4.72
Scoreboard
unknown (1)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Artemchant (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 3:31 | sector_3_a | Team 2 | 12 | klash360tn@live, MaximiIian, Limecak3one, AnnicuSorn, martin23537, xMADDENASSASSINx@psn, GeniuneEar30800@live |
| 6:31 | sector_2_a | Team 2 | 5 | MaximiIian, Limecak3one, GeniuneEar30800@live, schmeisser40#1 |
| 9:21 | sector_1_b | Team 2 | 20 | klash360tn@live, MaximiIian, Limecak3one, xMADDENASSASSINx@psn, GeniuneEar30800@live |
All decoded stats (386 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.