decode: proto 302 · 3246 stat syncs · 624 zone events · 1205 soldier mappings · 7.6s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 빨갱이잡는불빠따 | 1136▲ +130 | 74 | 30 | 12 | 5 | 15 | 1.61 | 0 | 6787 |
| Dobriy_3539 | 900▲ +158 | 63 | 14 | 3 | 26 | 14 | 0.72 | 0 | 5777 |
| yolannda | 1111▲ +97 | 52 | 27 | 0 | 4 | 17 | 0.50 | 2 | 4035 |
| BLACK_IDOL | 914▼ -8 | 59 | 14 | 3 | 0 | 12 | 0.82 | 0 | 3517 |
| cotan520 | 1034▼ -8 | 32 | 15 | 0 | 35 | 19 | 0.28 | 1 | 3475 |
| Mako_1943 | 1251▼ -0 | 48 | 24 | 1 | 2 | 12 | 0.66 | 1 | 3218 |
| martin92 ✗ | 854▼ -23 | 42 | 21 | 0 | 28 | 4 | 3.00 | 0 | 3170 |
| KAR98K | 963▲ +38 | 33 | 13 | 0 | 9 | 0 | 33.00 | 0 | 1830 |
| jhonsand@psn | 960▼ -40 | 30 | 3 | 2 | 0 | 16 | 0.32 | 0 | 1667 |
| nevoten11@psn ✗ | 810▼ -40 | 17 | 6 | 0 | 0 | 6 | 0.42 | 1 | 1005 |
| clarkstink (AI) | — | 5 | 0 | 0 | 0 | 6 | 0.14 | 0 | 150 |
| Play30678 (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| attcainus | 1219▲ +16 | 127 | 41 | 2 | 10 | 12 | 1.31 | 0 | 5993 |
| 王偉_81192 | 1459▲ +3 | 71 | 27 | 8 | 20 | 5 | 3.38 | 0 | 5464 |
| Dragonland12345 | 1184▲ +3 | 74 | 6 | 7 | 21 | 10 | 1.57 | 0 | 5180 |
| MDMAMA#1 | 1470▲ +8 | 91 | 18 | 1 | 12 | 8 | 1.57 | 0 | 4514 |
| NumberOneHauser@psn | 1179▼ -7 | 80 | 18 | 0 | 2 | 6 | 2.16 | 0 | 3454 |
| FadcorGIS | 1565▼ -20 | 65 | 6 | 2 | 7 | 5 | 2.83 | 0 | 3253 |
| skeezoHUN | 980▼ -31 | 66 | 21 | 0 | 2 | 5 | 1.50 | 0 | 3248 |
| eg2d3he3qp | 589▼ -117 | 50 | 9 | 3 | 0 | 7 | 1.22 | 0 | 2839 |
| do4gentstudent@psn | 568▼ -432 | 33 | 11 | 1 | 19 | 7 | 0.79 | 0 | 2083 |
| kahfu | 589▼ -231 | 30 | 16 | 0 | 18 | 9 | 0.48 | 0 | 2018 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:35 | sector_1 | Team 1 | 7 | nevoten11@psn, Mako_1943, yolannda |
| 11:50 | h5p5x5 | Team 1 | 3 | cotan520, yolannda |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.