decode: proto 302 · 2893 stat syncs · 0 zone events · 1152 soldier mappings · 5.19s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Grosa-4567 | 1383▲ +17 | 85 | 24 | 0 | 13 | 11 | 1.18 | 0 | 4669 |
| iDriveVehicle | 1619▲ +15 | 74 | 14 | 3 | 0 | 10 | 1.35 | 0 | 4340 |
| 888Mechanicus888 | 1333▼ -6 | 74 | 11 | 1 | 1 | 5 | 2.55 | 0 | 3744 |
| Voevoda#2 | 1019▼ -18 | 45 | 21 | 0 | 3 | 14 | 0.58 | 0 | 2530 |
| _Kolorowy_ | 926▼ -26 | 41 | 23 | 1 | 11 | 17 | 0.49 | 0 | 2466 |
| GamebredNRB | 812▼ -38 | 36 | 6 | 0 | 8 | 14 | 0.56 | 0 | 1951 |
| mutig_Schelm@psn | 844▼ -156 | 38 | 10 | 0 | 0 | 10 | 0.66 | 0 | 1730 |
| Machael_727 | 603▼ -96 | 41 | 6 | 1 | 0 | 6 | 1.28 | 0 | 1665 |
| serrated-audio2@psn | 639▼ -108 | 23 | 11 | 0 | 4 | 13 | 0.33 | 0 | 1550 |
| Kayinin (AI) | — | 9 | 3 | 0 | 0 | 12 | 0.15 | 0 | 540 |
| Wsex_Ybiy_Real_Maniac ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DRA04EHK0 | 1536▲ +115 | 110 | 8 | 11 | 1 | 6 | 3.44 | 0 | 7177 |
| zdraste78 | 1043▲ +59 | 71 | 26 | 1 | 36 | 7 | 1.97 | 0 | 5418 |
| voodomafia | 1514▲ +43 | 77 | 17 | 0 | 13 | 10 | 0.89 | 0 | 3680 |
| TovarishCCCP | 548▲ +21 | 50 | 10 | 4 | 0 | 6 | 1.67 | 0 | 2791 |
| EarlMcGraw | 1029▲ +29 | 41 | 15 | 0 | 8 | 2 | 3.42 | 0 | 2441 |
| Lacko2884@live | 553▼ -65 | 28 | 7 | 2 | 0 | 11 | 0.44 | 0 | 2434 |
| joi723 | 728▼ -30 | 36 | 11 | 0 | 1 | 11 | 0.61 | 0 | 2133 |
| Marcin28 | 400▼ -72 | 31 | 11 | 0 | 0 | 9 | 0.76 | 0 | 2001 |
| Rewardzino | 1072▼ -31 | 33 | 11 | 1 | 2 | 6 | 1.22 | 0 | 1708 |
| Maniuzu (AI) | — | 123 | 0 | 0 | 0 | 0 | 1.26 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:31 | sector_1 | Team 2 | 0 | |
| 8:36 | h7p7x7 | Team 2 | 0 | |
| 12:39 | sector_2 | Team 2 | 0 | |
| 14:22 | sector_2 | Team 2 | 0 | |
| 20:49 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.