decode: proto 302 · 1176 stat syncs · 268 zone events · 421 soldier mappings · 2.3s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NaNaхyi | 894▲ +130 | 5 | 1 | 6 | 0 | 2 | 0.56 | 0 | 3030 |
| 你说优势在我我说总座高见 | 1406▲ +406 | 44 | 23 | 0 | 0 | 4 | 1.38 | 0 | 2145 |
| ЮрийСемецкий | 898▲ +65 | 16 | 6 | 2 | 0 | 6 | 0.84 | 0 | 1495 |
| Rntrecôtecuite | 1311▲ +311 | 10 | 7 | 1 | 9 | 5 | 0.48 | 0 | 1017 |
| frantisek_krtek@psn | 855▲ +165 | 7 | 4 | 0 | 14 | 3 | 0.39 | 0 | 696 |
| crocks073@psn | 1102▲ +102 | 14 | 5 | 0 | 0 | 1 | 2.00 | 0 | 649 |
| cro_killmaster | 768▲ +1 | 13 | 6 | 0 | 1 | 4 | 0.54 | 0 | 609 |
| TwistBeel | 871▼ -7 | 5 | 3 | 0 | 1 | 6 | 0.18 | 0 | 360 |
| ГаврюшаЖаба | 733▼ -5 | 3 | 1 | 0 | 3 | 5 | 0.11 | 0 | 249 |
| MANZ01 (AI) | — | 3 | 0 | 0 | 0 | 7 | 0.08 | 0 | 160 |
| 두침 ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.11 | 0 | 60 |
| 特级铲子手可土葬队友的棺材小姐 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| x_NegromanceR_x | 1229▲ +8 | 38 | 0 | 4 | 8 | 1 | 6.33 | 0 | 3097 |
| _bubochka_3 | 1743▲ +5 | 42 | 12 | 1 | 4 | 3 | 2.21 | 1 | 2797 |
| Ezequiel17737 | 1108▲ +4 | 18 | 8 | 1 | 9 | 2 | 1.80 | 1 | 2150 |
| unknοwn | 1562▲ +1 | 36 | 7 | 1 | 5 | 3 | 1.57 | 0 | 1874 |
| MatthewDamon | 1012▲ +12 | 13 | 4 | 0 | 13 | 2 | 0.93 | 1 | 1702 |
| 32th_Brigade | 1013▲ +13 | 27 | 4 | 1 | 15 | 0 | 5.40 | 0 | 1447 |
| behfar7317 | 586▼ -414 | 14 | 2 | 0 | 0 | 3 | 0.64 | 1 | 1295 |
| TurkiyeXx | 1233▼ -71 | 24 | 2 | 0 | 0 | 1 | 2.18 | 0 | 1210 |
| MARSHAL1988_CN | 707▼ -95 | 11 | 4 | 1 | 4 | 2 | 1.22 | 0 | 1188 |
| FrankiII | 534▼ -84 | 7 | 5 | 0 | 0 | 0 | 3.50 | 0 | 455 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:25 | field_headquarters | Team 2 | 5 | Ezequiel17737, behfar7317 |
| 1:28 | k0kpk | Team 2 | 5 | MatthewDamon |
| 1:54 | caparea_1 | Team 2 | 3 | _bubochka_3 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.