decode: proto 302 · 3070 stat syncs · 0 zone events · 1145 soldier mappings · 4.83s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| marko2090@psn | 1383▲ +197 | 167 | 100 | 0 | 0 | 11 | 2.35 | 0 | 9300 |
| p849630@psn | 912▲ +25 | 115 | 61 | 2 | 0 | 8 | 2.05 | 0 | 5825 |
| seeran7643 (AI) | — | 39 | 21 | 0 | 34 | 11 | 0.63 | 0 | 3222 |
| a9727932 (AI) | — | 44 | 28 | 0 | 6 | 7 | 1.22 | 0 | 2894 |
| easy-heading36@psn | 733▼ -2 | 51 | 29 | 0 | 0 | 9 | 0.96 | 0 | 2480 |
| Tmon85029 (AI) | — | 43 | 25 | 0 | 8 | 8 | 0.90 | 0 | 2386 |
| josi34111 (AI) | — | 27 | 16 | 0 | 8 | 7 | 0.73 | 0 | 2028 |
| zazoTouter (AI) | — | 28 | 13 | 0 | 10 | 9 | 0.62 | 0 | 1976 |
| aurexea (AI) | — | 33 | 12 | 0 | 2 | 9 | 0.72 | 0 | 1758 |
| permannn123 (AI) | — | 18 | 8 | 0 | 0 | 6 | 0.47 | 0 | 1174 |
| SirJoker21 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Achilles-Zeus-05@psn | 1310▲ +6 | 159 | 111 | 3 | 47 | 11 | 2.01 | 0 | 11974 |
| rexiz45@psn | 1179▼ -50 | 84 | 65 | 1 | 23 | 13 | 1.47 | 0 | 6592 |
| GuyZeron (AI) | — | 51 | 32 | 0 | 2 | 7 | 1.24 | 0 | 3044 |
| JereLes (AI) | — | 41 | 24 | 0 | 2 | 13 | 0.61 | 0 | 2897 |
| UnderQuen9 (AI) | — | 34 | 18 | 0 | 0 | 11 | 0.58 | 0 | 2505 |
| GodingAvich (AI) | — | 11 | 8 | 1 | 18 | 12 | 0.17 | 0 | 2451 |
| maze83341 (AI) | — | 20 | 18 | 0 | 18 | 10 | 0.37 | 0 | 2409 |
| xBlack41023 (AI) | — | 28 | 20 | 1 | 0 | 12 | 0.42 | 0 | 2072 |
| DeaddoLaka (AI) | — | 31 | 24 | 0 | 0 | 9 | 0.65 | 0 | 1915 |
| WolfTotmata (AI) | — | 30 | 22 | 0 | 0 | 7 | 0.68 | 0 | 1889 |
| kentar (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:25 | sector_1_a | Team 2 | 0 | |
| 9:04 | sector_1_a | Team 2 | 0 | |
| 11:38 | sector_2_a | Team 2 | 0 | |
| 14:56 | sector_2_a | Team 2 | 0 | |
| 21:25 | sector_3_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.