decode: proto 302 · 2486 stat syncs · 0 zone events · 933 soldier mappings · 4.01s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| imannny2000 (AI) | — | 34 | 29 | 2 | 20 | 12 | 0.58 | 0 | 4476 |
| promek1211 (AI) | — | 40 | 31 | 0 | 32 | 11 | 0.70 | 0 | 3764 |
| booble0 (AI) | — | 41 | 37 | 1 | 10 | 7 | 0.91 | 0 | 3319 |
| antisix4168 (AI) | — | 38 | 34 | 0 | 26 | 10 | 0.76 | 0 | 3173 |
| THEAMO (AI) | — | 40 | 36 | 0 | 0 | 12 | 0.65 | 0 | 3157 |
| TNT47200@live | 589▼ -108 | 47 | 38 | 0 | 0 | 6 | 2.14 | 0 | 2965 |
| MilkyHell69 (AI) | — | 34 | 25 | 1 | 0 | 11 | 0.58 | 0 | 2577 |
| 4412ryzy9 (AI) | — | 35 | 27 | 0 | 0 | 11 | 0.56 | 0 | 2240 |
| Kile (AI) | — | 23 | 21 | 0 | 2 | 8 | 0.57 | 0 | 1662 |
| OniiCookiel (AI) | — | 20 | 15 | 0 | 0 | 12 | 0.31 | 0 | 1125 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CTUThorax90@live | 1144▲ +58 | 93 | 70 | 2 | 48 | 4 | 5.81 | 0 | 7207 |
| KroakGhar@live | 1340▲ +76 | 112 | 73 | 1 | 30 | 4 | 3.86 | 0 | 6706 |
| pbmmstupo7 (AI) | — | 53 | 36 | 0 | 20 | 8 | 1.20 | 0 | 3788 |
| sames70 (AI) | — | 46 | 33 | 0 | 0 | 8 | 1.10 | 0 | 2550 |
| nenmeenir (AI) | — | 42 | 27 | 0 | 0 | 7 | 1.20 | 0 | 2475 |
| BAMBE2019 (AI) | — | 31 | 22 | 0 | 10 | 8 | 0.69 | 0 | 2398 |
| clarkstink (AI) | — | 38 | 27 | 0 | 8 | 7 | 1.06 | 0 | 2324 |
| quangcinoy1000 (AI) | — | 35 | 33 | 0 | 0 | 7 | 1.00 | 0 | 2188 |
| Garad26780 (AI) | — | 24 | 17 | 0 | 16 | 10 | 0.49 | 0 | 1993 |
| AmanninPET (AI) | — | 26 | 17 | 0 | 8 | 7 | 0.72 | 0 | 1638 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:33 | sector_1_a | Team 1 | 0 | |
| 12:14 | sector_1_a | Team 1 | 0 | |
| 21:26 | sector_2_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.