decode: proto 302 · 2956 stat syncs · 1342 zone events · 1214 soldier mappings · 4.77s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cadufernandes18@live ✗ | 720▼ -76 | 173 | 159 | 1 | 3 | 7 | 5.41 | 0 | 13212 |
| ytba1jxp83 (AI) | — | 58 | 36 | 0 | 2 | 14 | 0.78 | 2 | 4084 |
| itsarkitha (AI) | — | 54 | 42 | 0 | 4 | 15 | 0.65 | 2 | 3964 |
| RISTING96521 (AI) | — | 57 | 38 | 1 | 0 | 12 | 0.92 | 0 | 3665 |
| Godzchild666@live | 400 | 65 | 45 | 0 | 0 | 6 | 2.41 | 0 | 3615 |
| BeecGaZO (AI) | — | 49 | 29 | 0 | 0 | 12 | 0.71 | 2 | 3325 |
| cancoman (AI) | — | 40 | 23 | 0 | 0 | 12 | 0.58 | 1 | 2725 |
| S8GJmoke (AI) | — | 26 | 15 | 0 | 8 | 8 | 0.57 | 1 | 2284 |
| Takote (AI) | — | 35 | 16 | 0 | 0 | 16 | 0.39 | 1 | 2140 |
| guntourioan (AI) | — | 6 | 2 | 1 | 0 | 5 | 0.24 | 0 | 450 |
| MilkyHell69 (AI) | — | 3 | 2 | 0 | 6 | 1 | 0.43 | 0 | 424 |
| rwdkjb5514 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Radbrad1233315@live | 1178▲ +59 | 160 | 24 | 4 | 4 | 5 | 5.16 | 0 | 7814 |
| RancoCivil13@live | 783▼ -45 | 83 | 46 | 1 | 0 | 14 | 1.11 | 0 | 4200 |
| Timbly (AI) | — | 58 | 22 | 0 | 30 | 11 | 0.91 | 0 | 3734 |
| Hugaron0 (AI) | — | 46 | 15 | 0 | 20 | 10 | 0.87 | 0 | 2762 |
| asatrone1917 (AI) | — | 46 | 20 | 0 | 16 | 12 | 0.68 | 0 | 2704 |
| m48quhcwma (AI) | — | 42 | 28 | 0 | 0 | 10 | 0.71 | 0 | 2600 |
| gnayfan510 (AI) | — | 37 | 26 | 1 | 0 | 10 | 0.67 | 0 | 2209 |
| cicature2199 (AI) | — | 35 | 19 | 0 | 6 | 9 | 0.66 | 0 | 1961 |
| Taktana15842 (AI) | — | 39 | 18 | 0 | 0 | 13 | 0.57 | 0 | 1934 |
| agongeis (AI) | — | 25 | 13 | 0 | 0 | 9 | 0.50 | 0 | 1220 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:47 | sector_1 | Team 1 | 8 | itsarkitha, ytba1jxp83, cancoman, BeecGaZO |
| 16:33 | sector_2_c | Team 1 | 5 | itsarkitha, BeecGaZO |
| 29:09 | sector_3_c | Team 1 | 10 | Takote, ytba1jxp83, S8GJmoke |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.