decode: proto 302 · 1472 stat syncs · 0 zone events · 563 soldier mappings · 1.98s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gneist | 1169▲ +30 | 51 | 25 | 1 | 0 | 1 | 17.00 | 0 | 3555 |
| SGT_Schultz | 1538▲ +5 | 38 | 19 | 1 | 0 | 4 | 2.24 | 0 | 2690 |
| 深圳 | 1396▲ +16 | 32 | 19 | 0 | 17 | 6 | 1.10 | 0 | 2540 |
| Finn56965@psn | 864▼ -136 | 19 | 12 | 1 | 0 | 6 | 0.66 | 0 | 2062 |
| Comando5015366@live | 1128▼ -29 | 16 | 11 | 1 | 0 | 5 | 0.64 | 0 | 1830 |
| SuperbGlue3517@live | 636▼ -226 | 18 | 14 | 0 | 0 | 6 | 0.47 | 0 | 1735 |
| Footpowder75@live | 871▼ -87 | 20 | 18 | 0 | 0 | 4 | 0.95 | 0 | 1598 |
| HermzFaded@live | 421▼ -45 | 15 | 13 | 0 | 0 | 4 | 0.60 | 0 | 1330 |
| ghost_29536@psn | 704▼ -296 | 4 | 2 | 0 | 0 | 3 | 0.21 | 0 | 445 |
| Furythar (AI) | — | 26 | 0 | 0 | 0 | 0 | 1.62 | 0 | 0 |
| pandatanolua (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.57 | 0 | 0 |
| STSH (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.57 | 0 | 0 |
| Seap72131 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Killertrunt (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| morolict170 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ryanier | 1072▲ +101 | 41 | 21 | 0 | 0 | 7 | 1.58 | 0 | 2100 |
| D2emiliano | 1127▲ +127 | 30 | 21 | 0 | 0 | 4 | 1.43 | 0 | 1650 |
| 豹豹不要爆爆a | 1183▲ +61 | 18 | 14 | 1 | 0 | 5 | 1.12 | 0 | 1625 |
| GrungIsAxis | 1320▲ +70 | 15 | 7 | 1 | 11 | 4 | 1.15 | 0 | 1534 |
| Jhonsson9 | 841▲ +92 | 27 | 19 | 0 | 0 | 6 | 1.04 | 0 | 1520 |
| GeniuneEar30800@live | 1187▲ +132 | 28 | 8 | 0 | 0 | 2 | 2.55 | 0 | 1170 |
| selikplay (AI) | — | 13 | 6 | 0 | 14 | 6 | 0.39 | 0 | 1156 |
| PedroGodoy | 1172▲ +172 | 28 | 7 | 0 | 0 | 7 | 1.04 | 0 | 1110 |
| AlexV05 | 522▼ -24 | 19 | 9 | 0 | 0 | 5 | 0.63 | 0 | 860 |
| Yonster_4213@psn ✗ | 400▲ +109 | 0 | 0 | 1 | 0 | 2 | 0.00 | 0 | 190 |
| arba (AI) | — | 3 | 2 | 0 | 0 | 4 | 0.15 | 0 | 160 |
| Ed94_Colin@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| patyyotuf (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.40 | 0 | 0 |
| THEACKDTHE (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.75 | 0 | 0 |
| Stisydude61304 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| JackenX (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| mtthang (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| TomaNotMy (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:09 | sector_1 | Team 1 | 0 | |
| 3:53 | sector_1 | Team 1 | 0 | |
| 5:55 | sector_2 | Team 1 | 0 | |
| 6:02 | sector_2 | Team 1 | 0 | |
| 12:03 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.