decode: proto 302 · 1954 stat syncs · 0 zone events · 772 soldier mappings · 4.59s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 夏亚-阿兹纳布尔 | 829▲ +22 | 77 | 34 | 11 | 0 | 7 | 2.33 | 0 | 7153 |
| 重返莱茵兰 | 1268▲ +59 | 74 | 46 | 1 | 16 | 6 | 1.68 | 0 | 4960 |
| lhsteve7 | 1205▲ +43 | 50 | 23 | 0 | 12 | 1 | 5.00 | 0 | 3513 |
| Dart_Indo | 1648▲ +62 | 42 | 11 | 1 | 20 | 7 | 1.56 | 0 | 3286 |
| Mango_3BM42 | 1152▼ -9 | 52 | 10 | 3 | 2 | 4 | 2.60 | 0 | 3166 |
| Spy#7 | 1147▼ -49 | 53 | 8 | 2 | 4 | 8 | 1.83 | 0 | 2414 |
| ZuruhanHuo (AI) | — | 1 | 0 | 0 | 10 | 5 | 0.04 | 0 | 1269 |
| HWolf44 | 1251▼ -22 | 13 | 7 | 0 | 15 | 6 | 0.43 | 0 | 1211 |
| Jokis17042013@psn ✗ | 868▼ -73 | 16 | 10 | 1 | 0 | 5 | 0.94 | 0 | 1067 |
| gdasygdav | 867▼ -22 | 13 | 6 | 0 | 7 | 7 | 0.35 | 0 | 1044 |
| Darknick1606 (AI) | — | 8 | 3 | 0 | 0 | 4 | 0.31 | 0 | 905 |
| ikuncxk ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.20 | 0 | 90 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| eodrlrhdwk | 1531▲ +56 | 61 | 19 | 4 | 34 | 7 | 1.39 | 0 | 4816 |
| 钢铁的菲力克斯 ✗ | 895▼ -30 | 22 | 5 | 4 | 1 | 4 | 1.57 | 0 | 2496 |
| XTO_HACPAB | 1401▲ +16 | 56 | 9 | 1 | 5 | 9 | 1.12 | 0 | 2460 |
| Kliment_S1#1 | 989▼ -10 | 30 | 14 | 1 | 0 | 12 | 0.58 | 0 | 1715 |
| 传奇上士弗里克 | 1084▲ +18 | 30 | 9 | 1 | 1 | 7 | 0.73 | 0 | 1630 |
| Sander7 | 1234▼ -28 | 26 | 1 | 2 | 0 | 10 | 0.57 | 0 | 1550 |
| Bengaboy99 | 1456▼ -10 | 29 | 14 | 0 | 1 | 6 | 0.71 | 0 | 1480 |
| spongyt12@psn | 808▼ -54 | 18 | 9 | 0 | 0 | 8 | 0.40 | 0 | 1085 |
| TheSunshine451@live | 571▼ -3 | 9 | 9 | 0 | 39 | 5 | 0.33 | 0 | 880 |
| maxstan1659 ✗ | 734▼ -116 | 10 | 9 | 0 | 0 | 2 | 0.91 | 0 | 635 |
| DHYY (AI) | — | 2 | 2 | 0 | 0 | 3 | 0.09 | 0 | 144 |
| TheWellman (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 70 |
| Ivan19van ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:24 | sector_1_a | Team 1 | 0 | |
| 8:37 | sector_1_a | Team 1 | 0 | |
| 11:57 | sector_2_a | Team 1 | 0 | |
| 16:11 | sector_3_a | Team 1 | 0 | |
| 17:20 | sector_3_a | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.