decode: proto 302 · 2418 stat syncs · 646 zone events · 915 soldier mappings · 5.7s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HeroVicky | 1398▲ +132 | 75 | 23 | 6 | 9 | 8 | 1.92 | 0 | 6270 |
| zwray | 1541▲ +57 | 78 | 9 | 4 | 0 | 5 | 3.00 | 0 | 5492 |
| DarkNight | 1443▲ +195 | 99 | 30 | 4 | 14 | 9 | 1.83 | 0 | 5156 |
| GunzerkerYee | 1230▲ +35 | 78 | 23 | 0 | 14 | 8 | 1.34 | 0 | 3768 |
| Sam-Sam#1 | 1485▲ +44 | 38 | 16 | 0 | 45 | 5 | 1.65 | 0 | 2722 |
| MedvedPanzer29 | 604▲ +3 | 39 | 4 | 0 | 0 | 6 | 1.05 | 0 | 1780 |
| Htaier13 | 825▲ +179 | 25 | 5 | 1 | 0 | 3 | 1.47 | 0 | 1777 |
| voin_233 | 426▲ +26 | 20 | 4 | 0 | 0 | 3 | 0.91 | 0 | 1115 |
| WildWeasels-X ✗ | 400▲ +113 | 6 | 2 | 0 | 0 | 2 | 0.75 | 0 | 340 |
| LUNDEDE (AI) | — | 4 | 1 | 0 | 0 | 4 | 0.19 | 0 | 150 |
| RyunaWTIBA74762 (AI) | — | 66 | 0 | 1 | 0 | 0 | 2.54 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lijunlei34123 | 1593▼ -39 | 69 | 28 | 3 | 11 | 7 | 1.60 | 0 | 4540 |
| stately-torch14@psn | 1398▼ -61 | 32 | 20 | 1 | 13 | 8 | 0.82 | 0 | 3185 |
| BigZacSnack | 800▼ -52 | 55 | 20 | 0 | 0 | 11 | 0.82 | 1 | 2915 |
| Clown_Boy_Genius | 1624▼ -38 | 30 | 15 | 0 | 5 | 11 | 0.62 | 0 | 2220 |
| NickH115 | 1360▼ -91 | 35 | 23 | 0 | 0 | 13 | 0.45 | 0 | 2100 |
| Grnsniper | 969▼ -123 | 21 | 11 | 1 | 0 | 9 | 0.57 | 0 | 1560 |
| MrStealYoWaifu | 565▼ -80 | 20 | 9 | 0 | 1 | 12 | 0.25 | 0 | 1540 |
| CheekyMuffle ✗ | 918▼ -237 | 22 | 7 | 0 | 1 | 6 | 0.58 | 1 | 1515 |
| Tupid1206 | 1004▼ -162 | 14 | 6 | 1 | 0 | 5 | 0.88 | 0 | 1491 |
| Time52 (AI) | — | 6 | 4 | 0 | 0 | 6 | 0.18 | 0 | 320 |
| Walliobun (AI) | — | 11 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:35 | sector_1_a | Team 2 | 3 | BigZacSnack, CheekyMuffle |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.