decode: proto 302 · 2516 stat syncs · 726 zone events · 963 soldier mappings · 5.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ReinhardRust | 1246▲ +67 | 73 | 45 | 4 | 0 | 4 | 2.70 | 0 | 5336 |
| iamADINA | 1458▲ +3 | 58 | 48 | 1 | 0 | 10 | 0.78 | 0 | 3871 |
| VIKINGRF777 | 846▲ +10 | 48 | 33 | 0 | 19 | 9 | 1.00 | 0 | 3595 |
| Luquas | 1300▼ -9 | 64 | 41 | 1 | 0 | 11 | 1.19 | 0 | 3495 |
| DoAsDe122@psn ✗ | 1363▼ -33 | 42 | 28 | 1 | 0 | 9 | 0.67 | 0 | 2315 |
| karraspite | 1097▼ -48 | 28 | 21 | 1 | 6 | 11 | 0.61 | 0 | 2311 |
| noNamer | 1156▼ -13 | 23 | 9 | 0 | 36 | 7 | 0.56 | 0 | 2044 |
| Le_Narval | 424▼ -25 | 22 | 13 | 1 | 7 | 8 | 1.00 | 0 | 1529 |
| KrokozjabliK | 947▼ -19 | 27 | 15 | 0 | 1 | 11 | 0.50 | 0 | 1405 |
| Zont31778 (AI) | — | 9 | 6 | 0 | 0 | 10 | 0.18 | 0 | 585 |
| IrikHoop14150 (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.08 | 0 | 60 |
| ogfa9tzujr ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| CiemousBy36112 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.18 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| whitecrowSY | 1427▲ +57 | 69 | 31 | 1 | 65 | 6 | 1.73 | 0 | 4696 |
| Wizard6174 | 1422▲ +39 | 67 | 27 | 0 | 53 | 4 | 2.68 | 0 | 4022 |
| Grillad | 1530▲ +4 | 83 | 21 | 0 | 0 | 9 | 1.36 | 0 | 3475 |
| KozaAlek | 1144▲ +58 | 62 | 12 | 0 | 17 | 6 | 2.82 | 0 | 3369 |
| gamingdk28 | 424▼ -18 | 59 | 36 | 0 | 1 | 8 | 0.98 | 0 | 3074 |
| Dikkoy | 783▼ -4 | 34 | 2 | 6 | 0 | 4 | 2.62 | 0 | 2575 |
| Korrin#1 | 953▲ +11 | 37 | 5 | 0 | 34 | 8 | 0.64 | 0 | 2546 |
| емсам | 991▼ -26 | 42 | 4 | 1 | 0 | 11 | 0.79 | 0 | 2115 |
| mark1004001 | 859▼ -41 | 37 | 8 | 2 | 4 | 8 | 0.93 | 0 | 1792 |
| Kaste72755 (AI) | — | 5 | 2 | 0 | 2 | 5 | 0.17 | 0 | 256 |
| Chillinbroom@live ✗ | 657▼ -98 | 5 | 0 | 0 | 0 | 2 | 0.50 | 0 | 225 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.