decode: proto 302 · 1746 stat syncs · 264 zone events · 665 soldier mappings · 4.3s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kdn123@psn | 774▲ +12 | 21 | 5 | 4 | 0 | 5 | 1.31 | 0 | 2750 |
| Нυκυτα ✗ | 947▼ -1 | 33 | 24 | 0 | 17 | 8 | 0.66 | 0 | 2462 |
| sosiska#59 | 1167▲ +300 | 18 | 7 | 0 | 28 | 4 | 0.90 | 0 | 1714 |
| maksartem | 723▲ +0 | 15 | 6 | 2 | 0 | 13 | 0.25 | 0 | 1431 |
| zaeba26 | 405▲ +0 | 17 | 6 | 0 | 0 | 8 | 0.44 | 0 | 760 |
| YUI_Euthy ✗ | — | 4 | 0 | 2 | 0 | 2 | 0.57 | 0 | 740 |
| 123#3507 | 450▲ +5 | 13 | 8 | 0 | 1 | 2 | 0.93 | 0 | 734 |
| megor3419 ✗ | 400▲ +32 | 9 | 2 | 0 | 11 | 6 | 0.35 | 0 | 652 |
| Samicon9001 (AI) | — | 2 | 0 | 0 | 10 | 14 | 0.03 | 0 | 434 |
| lilr85858 (AI) | — | 2 | 1 | 0 | 0 | 6 | 0.05 | 0 | 110 |
| conqueror_10 ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| TwitchBoat (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 40 |
| kimonsnox (AI) ✗ | — | 9 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Bigbacks (AI) | — | 0 | 0 | 0 | 0 | 8 | 0.00 | 0 | 0 |
| m21fjhsye8 (AI) | — | 0 | 0 | 0 | 0 | 5 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -Zum- | 1421▼ -5 | 16 | 0 | 12 | 14 | 4 | 1.33 | 0 | 6573 |
| IssacYordick | 1483▼ -8 | 97 | 1 | 3 | 5 | 3 | 5.11 | 0 | 4974 |
| tava#2 | 1116▼ -13 | 65 | 3 | 1 | 5 | 3 | 4.64 | 0 | 2600 |
| -Honkinator-鸣号师傅 | 1433▼ -13 | 37 | 9 | 1 | 22 | 5 | 1.61 | 0 | 2575 |
| Darbazkifri@live | 628▼ -88 | 37 | 1 | 4 | 0 | 1 | 2.85 | 0 | 2530 |
| EpicFear | 452▼ -8 | 52 | 4 | 0 | 7 | 4 | 2.26 | 0 | 2455 |
| B1G_01CK_GR1L | 1479▼ -96 | 50 | 1 | 2 | 0 | 5 | 2.38 | 0 | 2450 |
| yalikeshi | 1430▼ -4 | 41 | 11 | 0 | 9 | 3 | 2.73 | 0 | 1831 |
| alligatordude | 884▼ -43 | 20 | 5 | 1 | 8 | 3 | 1.18 | 0 | 1743 |
| RomkaZ1988 | 956▼ -34 | 34 | 1 | 0 | 0 | 2 | 3.09 | 0 | 1470 |
| julian554327 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.