decode: proto 302 · 2980 stat syncs · 0 zone events · 1020 soldier mappings · 4.87s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IronArcher#1 | 1323▲ +100 | 111 | 59 | 3 | 0 | 11 | 1.88 | 0 | 6578 |
| MurX | 882▲ +142 | 69 | 42 | 0 | 44 | 7 | 2.09 | 0 | 5639 |
| RosTeros | 1203▲ +176 | 61 | 21 | 2 | 45 | 10 | 1.45 | 0 | 4328 |
| Kirill_puertos | 798▲ +3 | 43 | 19 | 5 | 1 | 12 | 0.90 | 0 | 3989 |
| GrayRaven#1 | 618▲ +21 | 47 | 20 | 1 | 2 | 9 | 0.73 | 0 | 3179 |
| HuttGambitGaming | 1573▲ +84 | 54 | 28 | 0 | 12 | 8 | 0.90 | 0 | 2767 |
| bizon199614 | 1105▲ +105 | 37 | 19 | 0 | 57 | 11 | 0.66 | 0 | 2727 |
| Punky91120@live | 900▼ -8 | 29 | 14 | 1 | 8 | 10 | 0.62 | 0 | 2425 |
| rebelwar | 1061▼ -6 | 28 | 7 | 0 | 0 | 7 | 0.72 | 0 | 1351 |
| BigLFoot (AI) | — | 13 | 3 | 0 | 6 | 5 | 0.39 | 0 | 758 |
| jacknq ✗ | 400▲ +150 | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 115 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Skysforge | 1461▼ -5 | 40 | 13 | 11 | 7 | 6 | 1.74 | 0 | 5932 |
| OPPOSUM_KZK | 1139▲ +7 | 60 | 38 | 1 | 43 | 14 | 0.65 | 0 | 5731 |
| J3K_S1AYER8q8 | 1358▲ +6 | 77 | 29 | 2 | 8 | 7 | 2.96 | 0 | 5591 |
| GIngerNInja | 762▲ +7 | 87 | 58 | 0 | 0 | 11 | 1.58 | 0 | 5339 |
| UA_ParSiFal_KZK | 886▼ -8 | 62 | 29 | 6 | 5 | 16 | 0.93 | 0 | 5107 |
| ruiz63 | 752▼ -92 | 39 | 24 | 0 | 0 | 5 | 1.30 | 0 | 2337 |
| celestinlaine | 546▼ -66 | 41 | 20 | 0 | 0 | 8 | 1.08 | 0 | 2283 |
| fabiJ16 | 776▼ -224 | 16 | 7 | 0 | 25 | 10 | 0.37 | 0 | 1913 |
| Fanda68 ✗ | 400▲ +150 | 20 | 10 | 0 | 0 | 9 | 0.34 | 0 | 1226 |
| MaQeExE ✗ | — | 14 | 3 | 2 | 0 | 3 | 0.93 | 0 | 1005 |
| Jayy78266 | 400▼ -13 | 10 | 6 | 0 | 2 | 8 | 0.22 | 0 | 754 |
| shaed93957 (AI) | — | 8 | 5 | 0 | 0 | 2 | 0.80 | 0 | 450 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:00 | sector_1 | Team 2 | 0 | |
| 18:57 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.