decode: proto 302 · 3167 stat syncs · 0 zone events · 1136 soldier mappings · 8.04s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| СИБИРЯК_1996 | 1464▲ +22 | 117 | 66 | 8 | 17 | 11 | 1.83 | 0 | 9590 |
| Dimchickkk | 888▲ +26 | 71 | 39 | 2 | 3 | 11 | 1.31 | 0 | 5148 |
| Chersfiolt | 936▲ +9 | 31 | 18 | 4 | 7 | 7 | 1.41 | 0 | 4809 |
| volyt_41rus | 1083▲ +51 | 59 | 37 | 0 | 17 | 16 | 0.63 | 0 | 4309 |
| Konacha_valuyeva | 939▼ -7 | 60 | 40 | 0 | 1 | 15 | 0.63 | 0 | 4037 |
| alexasenotr | 400 | 48 | 31 | 2 | 0 | 16 | 0.72 | 0 | 3805 |
| shkvoren777 | 880▲ +59 | 55 | 39 | 0 | 23 | 5 | 2.04 | 0 | 3785 |
| ___________OFFMi | 1120▲ +120 | 36 | 21 | 3 | 15 | 5 | 1.57 | 0 | 3704 |
| wordy_quatrain89@psn | 653▼ -25 | 26 | 13 | 0 | 0 | 12 | 0.41 | 0 | 1530 |
| qsfnvhxgvggxcn | 639▼ -46 | 19 | 8 | 0 | 0 | 10 | 0.50 | 0 | 1075 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -_Alcatraz_- | 1284▲ +35 | 71 | 10 | 10 | 7 | 10 | 1.58 | 0 | 7042 |
| Junker_887 | 1902▲ +8 | 94 | 27 | 2 | 29 | 10 | 1.62 | 0 | 5859 |
| Arc95 | 1434▲ +20 | 87 | 22 | 2 | 4 | 9 | 1.38 | 0 | 4991 |
| Frolov_D58 | 1306▲ +7 | 45 | 17 | 4 | 16 | 7 | 1.41 | 0 | 3883 |
| fox7774 | 1034▲ +32 | 42 | 24 | 1 | 12 | 5 | 1.35 | 0 | 3565 |
| MaxvonKrieger67 | 1077▼ -33 | 49 | 6 | 2 | 14 | 11 | 0.77 | 0 | 3141 |
| Akkany#1 | 973▼ -22 | 66 | 27 | 0 | 0 | 12 | 1.18 | 0 | 3085 |
| shock_finik01@psn | 746▼ -254 | 23 | 6 | 0 | 55 | 10 | 0.34 | 0 | 2874 |
| porous-lustre31@psn | 1270▼ -53 | 38 | 15 | 1 | 0 | 12 | 0.50 | 0 | 2685 |
| nikitka_tseplyay ✗ | 955▼ -195 | 15 | 3 | 2 | 0 | 7 | 0.52 | 0 | 1301 |
| KaikedMort (AI) | — | 1 | 1 | 0 | 0 | 4 | 0.05 | 0 | 124 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:23 | sector_1 | Team 1 | 0 | |
| 16:04 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.