decode: proto 302 · 2063 stat syncs · 612 zone events · 802 soldier mappings · 5.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| R4venL0rd | 1564▲ +104 | 75 | 39 | 0 | 27 | 7 | 1.83 | 0 | 5383 |
| _Tokarek_ | 1421▲ +23 | 43 | 23 | 3 | 0 | 9 | 0.96 | 0 | 3970 |
| dayaneletchik | 934▲ +42 | 48 | 19 | 1 | 13 | 12 | 0.73 | 0 | 3132 |
| DevvoFX@live | 912▲ +19 | 43 | 29 | 0 | 5 | 10 | 0.93 | 0 | 2724 |
| csnorbi4 ✗ | 754▼ -96 | 39 | 29 | 0 | 14 | 9 | 0.93 | 0 | 2717 |
| Heathclifft ✗ | 400 | 24 | 15 | 0 | 0 | 11 | 0.36 | 0 | 1747 |
| solarsin | 708▲ +4 | 24 | 17 | 0 | 1 | 1 | 4.80 | 0 | 1444 |
| EmmaandLucas@live | 820▼ -42 | 15 | 10 | 0 | 0 | 8 | 0.48 | 0 | 1016 |
| mirco_fabbian | 564▼ -75 | 9 | 5 | 0 | 0 | 8 | 0.24 | 0 | 640 |
| manijahaldo (AI) | — | 18 | 0 | 9 | 0 | 0 | 6.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Moreshoe | 1406▲ +55 | 94 | 27 | 3 | 12 | 7 | 3.24 | 0 | 5588 |
| Grassknight | 1170▲ +62 | 46 | 4 | 4 | 14 | 5 | 2.56 | 0 | 4148 |
| Hundsoasch | 1541▲ +51 | 50 | 2 | 7 | 25 | 3 | 2.63 | 0 | 3931 |
| YatoSan39 | 702▼ -79 | 33 | 3 | 6 | 0 | 11 | 0.70 | 0 | 3580 |
| ErosRamazotti | 1428▲ +34 | 44 | 13 | 1 | 22 | 6 | 1.22 | 0 | 2986 |
| 1Redrey | 1182▲ +8 | 23 | 10 | 0 | 34 | 8 | 0.66 | 0 | 2384 |
| Swazy-_-Scooby@psn | 1064▲ +64 | 36 | 7 | 2 | 13 | 5 | 1.71 | 0 | 2357 |
| ShéoLoyard | 734▼ -266 | 32 | 5 | 0 | 0 | 10 | 0.89 | 0 | 1300 |
| Andreamorphiss | 410▼ -91 | 9 | 5 | 0 | 0 | 8 | 0.16 | 0 | 860 |
| KingPow6790@live | 581▼ -65 | 15 | 2 | 0 | 10 | 13 | 0.31 | 0 | 808 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.