decode: proto 302 · 1980 stat syncs · 526 zone events · 762 soldier mappings · 4.27s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 防空炮塔 | 1056▲ +13 | 73 | 44 | 2 | 0 | 7 | 3.04 | 0 | 4997 |
| yAceito@psn | 933▼ -20 | 34 | 12 | 8 | 0 | 12 | 1.06 | 0 | 4285 |
| Jmoney1255 | 1038▲ +38 | 70 | 19 | 0 | 44 | 6 | 1.75 | 0 | 4161 |
| baileyhatescarro | 979▼ -21 | 37 | 21 | 2 | 0 | 13 | 0.73 | 1 | 2590 |
| -Harry_Potter- | 1092▼ -5 | 41 | 21 | 0 | 0 | 4 | 2.93 | 0 | 2180 |
| hulkerz22 | 1226▲ +0 | 34 | 13 | 0 | 0 | 0 | 34.00 | 0 | 1730 |
| CapitãoDoMato | 537▼ -30 | 30 | 5 | 0 | 0 | 10 | 0.88 | 0 | 1265 |
| BullD64@psn | 637▼ -185 | 22 | 18 | 0 | 0 | 11 | 0.51 | 0 | 1250 |
| SpirantDragon47@live | 400▼ -55 | 16 | 7 | 0 | 1 | 19 | 0.17 | 0 | 1174 |
| fede1250 | 710▼ -277 | 8 | 3 | 0 | 0 | 7 | 0.31 | 0 | 710 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| antn78 | 1133▲ +45 | 32 | 6 | 6 | 54 | 7 | 1.07 | 0 | 6294 |
| LG2787194 | 1290▲ +290 | 72 | 10 | 1 | 1 | 7 | 1.60 | 0 | 3284 |
| StickyBeeHive@live | 751▲ +28 | 55 | 0 | 1 | 9 | 6 | 1.62 | 0 | 2428 |
| _NBIL_NapTime | 1236▲ +236 | 55 | 8 | 0 | 0 | 11 | 1.28 | 0 | 2385 |
| ljking2012 | 1222▲ +72 | 28 | 4 | 2 | 0 | 3 | 1.56 | 0 | 2240 |
| SunRT21 | 995▼ -5 | 32 | 4 | 0 | 0 | 7 | 0.82 | 0 | 1135 |
| Padre#37 | 986▼ -14 | 25 | 5 | 0 | 0 | 5 | 0.68 | 0 | 1095 |
| ThotOnggity (AI) | — | 12 | 5 | 0 | 10 | 6 | 0.36 | 0 | 1062 |
| Mowbis | 851▲ +15 | 20 | 3 | 0 | 0 | 3 | 0.87 | 0 | 955 |
| peero18 | 453▼ -5 | 7 | 4 | 0 | 6 | 7 | 0.18 | 0 | 562 |
| TouchMe8585@live ✗ | 751▼ -106 | 10 | 1 | 0 | 0 | 4 | 0.53 | 0 | 370 |
| Carlitosjr34@live ✗ | 728▼ -122 | 4 | 0 | 0 | 0 | 4 | 0.29 | 0 | 120 |
| FABRICIO7566@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:46 | sector_1_a | Team 1 | 3 | baileyhatescarro |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.