decode: proto 302 · 3521 stat syncs · 1008 zone events · 1296 soldier mappings · 9.51s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DROHISLAV | 1615▲ +31 | 107 | 43 | 5 | 10 | 19 | 1.43 | 0 | 8187 |
| _Ozyf_ | 1705▲ +16 | 101 | 65 | 3 | 17 | 13 | 1.23 | 1 | 7443 |
| IwantTheMNHR | 1528▲ +52 | 98 | 29 | 5 | 23 | 17 | 1.56 | 1 | 7144 |
| Leha122333 | 402▲ +2 | 65 | 26 | 6 | 14 | 8 | 1.55 | 0 | 5032 |
| icce | 1299▼ -33 | 54 | 35 | 0 | 14 | 18 | 0.59 | 2 | 4627 |
| matveycmd | 433▼ -17 | 51 | 24 | 0 | 0 | 15 | 0.62 | 2 | 3245 |
| DJJOK | 1012▼ -43 | 52 | 12 | 0 | 2 | 6 | 1.53 | 0 | 1988 |
| andrejtattoo | 438▼ -24 | 41 | 9 | 0 | 0 | 2 | 3.15 | 0 | 1695 |
| Siberia_Kills@psn | 520▼ -35 | 16 | 7 | 0 | 28 | 5 | 0.59 | 0 | 1514 |
| kennyour (AI) | — | 61 | 0 | 1 | 0 | 0 | 0.77 | 3 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _L-0-3-t_ | 1192▲ +13 | 99 | 20 | 4 | 36 | 15 | 1.06 | 0 | 6884 |
| AlexMorenna11 | 1298▲ +33 | 71 | 15 | 7 | 0 | 10 | 1.54 | 0 | 5934 |
| 神秘的唯物主义大猪头 | 1391▲ +26 | 83 | 28 | 5 | 25 | 11 | 1.15 | 0 | 5625 |
| 王灬亾 | 1084▲ +40 | 86 | 14 | 1 | 17 | 18 | 0.69 | 0 | 4434 |
| Faraon3_21 | 1298▲ +4 | 53 | 16 | 2 | 22 | 15 | 0.72 | 0 | 3586 |
| selanserg | 1138▼ -18 | 47 | 0 | 6 | 10 | 11 | 1.18 | 0 | 3434 |
| KoT#26 | 1046▼ -29 | 54 | 23 | 0 | 31 | 11 | 0.73 | 0 | 2948 |
| stjepantomic5 | 1169▼ -20 | 44 | 6 | 5 | 0 | 9 | 1.33 | 0 | 2620 |
| Tnycl81@psn | 630▼ -77 | 28 | 23 | 0 | 9 | 7 | 0.53 | 0 | 1772 |
| SANYeaNgo (AI) | — | 14 | 3 | 0 | 16 | 11 | 0.25 | 0 | 1346 |
| Adolph1234 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:59 | sector_1_a | Team 1 | 4 | kennyour, icce, matveycmd |
| 14:42 | sector_2_a | Team 1 | 6 | kennyour, _Ozyf_ |
| 21:44 | sector_3 | Team 1 | 6 | kennyour, icce, matveycmd, IwantTheMNHR |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.