decode: proto 302 · 3206 stat syncs · 0 zone events · 1220 soldier mappings · 7.49s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Scrufy101@live | 1395▲ +46 | 72 | 42 | 0 | 12 | 11 | 1.14 | 0 | 5156 |
| grim_reaper421@psn | 1330▲ +40 | 65 | 26 | 2 | 25 | 9 | 1.30 | 0 | 4618 |
| Nine_9api@psn | 1353▲ +38 | 69 | 32 | 1 | 7 | 11 | 0.87 | 0 | 4164 |
| Luigi458977@live | 1288▲ +66 | 70 | 31 | 0 | 0 | 14 | 0.90 | 0 | 4000 |
| ___CUSPARADA___ | 1813▲ +40 | 64 | 24 | 3 | 1 | 11 | 1.68 | 0 | 3759 |
| mariacunman (AI) | — | 22 | 4 | 0 | 40 | 11 | 0.34 | 0 | 2437 |
| maxgyakuten | 602▼ -65 | 24 | 14 | 0 | 1 | 18 | 0.21 | 0 | 1504 |
| Nongamer931419@live | 400 | 19 | 7 | 1 | 0 | 6 | 1.27 | 0 | 1250 |
| MaverickA127 ✗ | 741▼ -109 | 9 | 4 | 0 | 0 | 6 | 0.26 | 0 | 470 |
| Toslico44950 (AI) | — | 4 | 3 | 0 | 0 | 4 | 0.19 | 0 | 210 |
| HIMMLAR ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| lysson001 (AI) | — | 87 | 0 | 2 | 0 | 0 | 1.19 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Fear_Itself_ | 1522▲ +50 | 153 | 125 | 2 | 30 | 10 | 2.43 | 0 | 11376 |
| burningghost4 | 1473▲ +23 | 75 | 52 | 10 | 0 | 12 | 1.88 | 0 | 9034 |
| name26 | 1258▲ +31 | 103 | 25 | 9 | 15 | 3 | 6.06 | 0 | 7734 |
| SugrengRahayu | 1005▲ +55 | 95 | 45 | 3 | 12 | 13 | 1.30 | 0 | 6034 |
| Peruanito94 | 1246▲ +64 | 75 | 42 | 2 | 40 | 6 | 1.70 | 0 | 5221 |
| gustapo_fring | 1506▼ -74 | 43 | 25 | 0 | 0 | 15 | 0.63 | 0 | 2253 |
| GoAt08076070@live | 400 | 24 | 18 | 1 | 0 | 6 | 0.73 | 0 | 1757 |
| ingercodpooep (AI) | — | 14 | 4 | 0 | 14 | 13 | 0.20 | 0 | 1262 |
| amemong (AI) | — | 13 | 10 | 0 | 0 | 8 | 0.31 | 0 | 1135 |
| x254867547w4x (AI) | — | 6 | 4 | 0 | 0 | 11 | 0.10 | 0 | 947 |
| Ringoku ✗ | 825▼ -200 | 10 | 10 | 0 | 0 | 2 | 1.11 | 0 | 805 |
| MCRIBISBACK4574@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| JG525391@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Skxyz042@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:25 | sector_1_a | Team 2 | 0 | |
| 8:52 | sector_1_a | Team 2 | 0 | |
| 11:25 | sector_2_a | Team 2 | 0 | |
| 14:05 | sector_3_a | Team 2 | 0 | |
| 25:24 | sector_3_a | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.