decode: proto 302 · 1249 stat syncs · 386 zone events · 457 soldier mappings · 1.78s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YungGISLAYER | 1704▲ +6 | 45 | 13 | 1 | 0 | 2 | 4.50 | 2 | 2995 |
| Mr-for | 1670▼ -4 | 38 | 9 | 3 | 0 | 1 | 7.60 | 0 | 2720 |
| GunzerkerYee | 1396▲ +1 | 31 | 6 | 0 | 16 | 4 | 1.41 | 2 | 2070 |
| RyanSingleGaming | 1664▲ +0 | 23 | 7 | 0 | 6 | 3 | 1.15 | 1 | 1848 |
| Aww1Chap | 741▼ -4 | 18 | 8 | 0 | 0 | 2 | 1.06 | 2 | 1725 |
| ToddHoward | 1072▼ -24 | 20 | 0 | 1 | 0 | 2 | 2.22 | 0 | 1560 |
| a_sopot777 | 921▼ -79 | 17 | 2 | 0 | 2 | 3 | 0.89 | 1 | 1414 |
| KV44M#3 | 416▼ -194 | 7 | 6 | 0 | 0 | 4 | 0.37 | 1 | 1355 |
| JavelinFrost96 | 1408▼ -28 | 9 | 5 | 1 | 0 | 2 | 0.82 | 1 | 1310 |
| 2_sniper | 732▼ -129 | 16 | 4 | 0 | 0 | 6 | 0.62 | 0 | 915 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hhcczz | 1497▲ +168 | 26 | 3 | 1 | 0 | 2 | 2.89 | 0 | 1180 |
| Clarence#8 | 1270▲ +44 | 21 | 9 | 0 | 0 | 5 | 0.62 | 0 | 985 |
| HEUGEN | 1219▲ +219 | 24 | 5 | 0 | 0 | 4 | 0.77 | 0 | 940 |
| Hans#133 | 568▲ +89 | 14 | 0 | 1 | 0 | 5 | 0.93 | 0 | 925 |
| EnlistedManOfWar | 937▲ +13 | 6 | 0 | 3 | 0 | 3 | 0.60 | 0 | 890 |
| H4L1B00T | 1129▲ +2 | 12 | 10 | 0 | 0 | 4 | 0.75 | 0 | 840 |
| 梦中星和你 | 490▼ -1 | 15 | 5 | 0 | 0 | 5 | 0.52 | 0 | 780 |
| Isaacsen ✗ | 1334▼ -6 | 13 | 0 | 0 | 0 | 1 | 2.60 | 0 | 665 |
| Merlinou2468@psn | 400 | 11 | 5 | 0 | 0 | 7 | 0.32 | 0 | 610 |
| CleverJet23@live | 981▼ -19 | 10 | 0 | 0 | 0 | 6 | 0.30 | 0 | 345 |
| worleyfy3017 | 410▼ -0 | 4 | 1 | 0 | 0 | 2 | 0.29 | 0 | 174 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:57 | sector_3 | Team 1 | 8 | RyanSingleGaming, GunzerkerYee, a_sopot777 |
| 7:27 | sector_4_a | Team 1 | 17 | KV44M#3, JavelinFrost96, GunzerkerYee, YungGISLAYER, Aww1Chap |
| 10:26 | sector_5_a | Team 1 | 5 | YungGISLAYER, Aww1Chap |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.