ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-13 12:10start (UTC)
27:04length
898kills
Team 2winner

decode: proto 302 · 2668 stat syncs · 1138 zone events · 965 soldier mappings · 3.05s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Gianpy05@live921▼ -249423311111.8404299
Qwenten (AI)63150881.3702792
BlueDoctor (AI)40210880.8702206
YaGuyGO (AI)46250071.2802188
VlanNatom (AI)381704100.7502019
BabbyMoh (AI)42200081.2002000
Nekonik12778 (AI)371401080.9501994
BigEvil (AI)39160680.8701962
cazara1234 (AI)38190261.3101842
whtjdk (AI)31120670.9401498

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
dadigama (AI)44350461.0744918
ratarrain2009 (AI)553012481.0634827
GhostKamp (AI)46270090.9233840
WRYLb (AI)36240061.0333255
xAlocey (AI)3825110100.7323184
Corni19170 (AI)43260490.7813069
Crygu102 (AI)413110110.6823050
Leo51239 (AI)31200470.8933014
Loga (AI)26130480.5832759
Crispias73723 (AI)331606100.6212119

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
4:46sector_1_bTeam 214GhostKamp, Leo51239, dadigama, ratarrain2009, WRYLb
9:07sector_2_aTeam 214xAlocey, Leo51239, dadigama, Corni19170, Crygu102
14:22sector_3_bTeam 212Crispias73723, dadigama, ratarrain2009, Crygu102, WRYLb, Loga
18:59sector_4_aTeam 25GhostKamp, Leo51239, Loga
26:55sector_5_aTeam 214xAlocey, GhostKamp, dadigama, ratarrain2009, WRYLb, Loga
1–5 of 5 captures
per page

All decoded stats (274 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointpoints_capturedlong_range_killsfortification_destoyedtank_killsbest_killstreak_grenadebest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10engineer_ammo_box_usagefirst_bloodfortification_builtgrenade_killsheadshotskills_by_anti_tank_kindkills_by_rifle_kindlauncher_killsmelee_killsrifle_killssemiauto_killssubmachine_gun_killstank_kills_by_anti_tank_kindtank_kills_by_rifle_kind
TOTAL115568352728488889183855422165554924718226956517851116811688514034612
dadigama (AI)7491813814417442162235511
ratarrain2009 (AI)848271324652955238121230311
Gianpy05@live11429914301351119474115231135178516811688514034612
GhostKamp (AI)6384013153501046219273
WRYLb (AI)3325513834357362262431
xAlocey (AI)531841307452113822105525211
Corni19170 (AI)830691324355104325922261
Crygu102 (AI)3305012763601241191131221
Leo51239 (AI)130141401435831177222032
Qwenten (AI)8279213765469631984415
Loga (AI)112759135524592613822133
BlueDoctor (AI)4220613623469401784421
YaGuyGO (AI)221881376436846207251
Crispias73723 (AI)3211913494531132151033161
VlanNatom (AI)720191346451103818102217
BabbyMoh (AI)72000139293594229820
Nekonik12778 (AI)51994140353993712855141
BigEvil (AI)6196213602459381383316
cazara1234 (AI)51842141942973814611911
whtjdk (AI)5149814052338278733121
1–20 of 20 players
per page

Weapon breakdown

1–25 of 267 weapon rows12311next ›
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Player WeaponKills
environment / unattributed4
BabbyMohMadsen16
BabbyMohSks 448
BabbyMohF15
BabbyMohMosin M91 304
BabbyMohPpk 424
BabbyMohMosin M443
BabbyMohMolotov2
BabbyMohPpd 341
BabbyMohPps 421
BigEvilMosin M19078
BigEvilFedorov Rifle 5 Rounds5
BigEvilMadsen3
BigEvilMosin Dragoon3
BigEvilMosin M91 303
BigEvilPpd 343
BigEvilWinchester 18953
BigEvilArtillery2
BigEvilF12
BigEvilMosin M912
BigEvilBerezin Smg1
BigEvilExplosion Pack1
BigEvilMolotov1
BigEvilMosin M381
BigEvilMosin M441
1–25 of 267 weapon rows12311next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.