decode: proto 302 · 2747 stat syncs · 754 zone events · 1021 soldier mappings · 4.31s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TTV-KICK-TIKTOK- | 1808▲ +8 | 167 | 56 | 0 | 4 | 12 | 2.61 | 0 | 7790 |
| Bombyxmori | 1278▲ +15 | 105 | 32 | 2 | 32 | 7 | 2.14 | 0 | 6194 |
| Jawsss | 1423▲ +25 | 99 | 44 | 2 | 32 | 8 | 2.30 | 0 | 5876 |
| kickinit2bits@live | 621▼ -109 | 36 | 13 | 2 | 4 | 13 | 0.58 | 0 | 2078 |
| vandeventerherma | 552▼ -155 | 38 | 18 | 0 | 0 | 9 | 0.63 | 0 | 1860 |
| askrimbomba (AI) | — | 23 | 10 | 0 | 12 | 9 | 0.51 | 0 | 1557 |
| hermarie_vdevent | 400▼ -35 | 34 | 12 | 0 | 0 | 7 | 0.77 | 0 | 1460 |
| kew2257 | 629▼ -22 | 28 | 11 | 0 | 0 | 3 | 2.55 | 0 | 1355 |
| ihaysherrett (AI) | — | 11 | 5 | 1 | 0 | 3 | 0.73 | 0 | 754 |
| Traniantho1949 (AI) | — | 6 | 2 | 0 | 14 | 6 | 0.18 | 0 | 578 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 哈基咪曼波 | 1321▲ +62 | 93 | 74 | 1 | 22 | 12 | 1.35 | 2 | 7685 |
| HitMe#2 | 780▲ +5 | 64 | 35 | 6 | 11 | 9 | 2.37 | 0 | 5659 |
| AOsama-no-Chair@psn | 1017▲ +86 | 61 | 32 | 1 | 19 | 7 | 1.42 | 1 | 4225 |
| nama-san@psn | 919▲ +16 | 43 | 17 | 0 | 51 | 0 | 21.50 | 0 | 3722 |
| guilmour#1 | 743▼ -48 | 51 | 34 | 0 | 0 | 14 | 0.78 | 0 | 3150 |
| kotatsu_1124 | 801▼ -63 | 36 | 22 | 0 | 0 | 12 | 0.53 | 1 | 2405 |
| Karamuti961 (AI) | — | 30 | 18 | 1 | 0 | 13 | 0.40 | 1 | 2145 |
| S97367 (AI) | — | 22 | 8 | 4 | 0 | 13 | 0.31 | 0 | 2110 |
| UNTEA29003 (AI) | — | 15 | 8 | 0 | 0 | 14 | 0.19 | 0 | 1221 |
| NIL62127 (AI) | — | 10 | 6 | 0 | 12 | 11 | 0.17 | 0 | 1179 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:37 | sector_1_a | Team 2 | 5 | 哈基咪曼波, AOsama-no-Chair@psn, Karamuti961 |
| 22:19 | sector_2_a | Team 2 | 3 | 哈基咪曼波, kotatsu_1124 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.