decode: proto 302 · 3445 stat syncs · 1376 zone events · 1249 soldier mappings · 4.18s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TrioGDOAT@live | 581▼ -29 | 78 | 59 | 1 | 17 | 4 | 2.52 | 1 | 6043 |
| macuchangluca (AI) | — | 69 | 40 | 0 | 16 | 12 | 1.10 | 2 | 5544 |
| patrickyy20 (AI) | — | 56 | 40 | 0 | 8 | 12 | 0.92 | 4 | 5179 |
| LeoNoteral (AI) | — | 70 | 32 | 1 | 0 | 10 | 1.25 | 1 | 4625 |
| Thegamer89262 (AI) | — | 61 | 26 | 1 | 16 | 12 | 0.94 | 2 | 4444 |
| Midde4 (AI) | — | 61 | 34 | 0 | 0 | 13 | 0.86 | 2 | 4340 |
| rand36383 (AI) | — | 51 | 27 | 0 | 12 | 14 | 0.75 | 1 | 3614 |
| itsarkitha (AI) | — | 53 | 31 | 0 | 8 | 12 | 0.77 | 0 | 3244 |
| Junkert (AI) | — | 44 | 23 | 1 | 0 | 13 | 0.64 | 0 | 2815 |
| cango67198 (AI) | — | 35 | 21 | 1 | 0 | 8 | 0.67 | 0 | 2340 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shmeatwagon7@live | 1247▲ +99 | 157 | 73 | 3 | 78 | 7 | 3.65 | 0 | 10363 |
| Leamenor (AI) | — | 66 | 32 | 1 | 0 | 10 | 1.27 | 0 | 3520 |
| Guyage19671 (AI) | — | 58 | 33 | 0 | 8 | 14 | 0.74 | 0 | 3312 |
| RockyKasa (AI) | — | 49 | 26 | 1 | 20 | 10 | 0.82 | 0 | 3294 |
| ErasazoristicCr (AI) | — | 47 | 19 | 0 | 26 | 13 | 0.66 | 0 | 3116 |
| Galad1995174 (AI) | — | 55 | 27 | 0 | 10 | 11 | 0.93 | 0 | 3082 |
| TamierShot (AI) | — | 50 | 31 | 1 | 0 | 11 | 0.78 | 0 | 2762 |
| Neex61u1808 (AI) | — | 47 | 25 | 0 | 0 | 9 | 0.90 | 0 | 2625 |
| LongMeowa (AI) | — | 39 | 24 | 0 | 8 | 12 | 0.62 | 0 | 2288 |
| eguang00 (AI) | — | 30 | 20 | 0 | 0 | 9 | 0.59 | 0 | 1590 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:03 | sector_1_a | Team 1 | 8 | LeoNoteral, patrickyy20, Thegamer89262, Midde4 |
| 8:07 | sector_2_b | Team 1 | 3 | patrickyy20 |
| 13:20 | sector_3_b | Team 1 | 11 | TrioGDOAT@live, macuchangluca, patrickyy20, Thegamer89262, Midde4 |
| 17:42 | sector_4_a | Team 1 | 9 | macuchangluca, patrickyy20, rand36383 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.