decode: proto 302 · 2904 stat syncs · 658 zone events · 1057 soldier mappings · 5.81s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nevergiveup1#1 | 1654▼ -7 | 51 | 15 | 3 | 11 | 17 | 1.27 | 0 | 5016 |
| 442nd | 1546▲ +2 | 108 | 21 | 2 | 0 | 12 | 1.42 | 0 | 4807 |
| fumo#3 | 1119▼ -8 | 65 | 6 | 5 | 1 | 10 | 1.30 | 0 | 4124 |
| malder05 | 1439▼ -31 | 61 | 21 | 1 | 35 | 11 | 0.92 | 0 | 3816 |
| Valéryck | 1607▼ -9 | 81 | 4 | 1 | 1 | 10 | 1.56 | 0 | 3772 |
| thuffy13 | 533▼ -467 | 45 | 14 | 1 | 8 | 5 | 1.55 | 0 | 2931 |
| DizzyIzzy | 1350▼ -29 | 54 | 12 | 2 | 6 | 9 | 1.38 | 0 | 2856 |
| XaRek | 643▼ -142 | 30 | 4 | 1 | 22 | 7 | 0.86 | 0 | 1987 |
| Shipmate007 | 984▼ -99 | 37 | 12 | 0 | 5 | 8 | 0.70 | 0 | 1854 |
| DDoni#1 | 893▼ -81 | 39 | 3 | 0 | 5 | 2 | 5.57 | 0 | 1661 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CORTEX5665@live | 1446▲ +62 | 95 | 48 | 8 | 0 | 18 | 0.88 | 1 | 6816 |
| Rudger603@psn | 489▲ +0 | 26 | 12 | 14 | 5 | 0 | 8.67 | 0 | 6134 |
| spetsnazy_15@psn | 1614▲ +78 | 78 | 35 | 3 | 19 | 10 | 1.50 | 0 | 5167 |
| sesselxpserbxr | 867▲ +16 | 36 | 20 | 2 | 7 | 14 | 0.54 | 1 | 3467 |
| oliver2008#1 | 856▼ -1 | 29 | 6 | 3 | 1 | 13 | 0.38 | 1 | 2835 |
| Sturmwehrwolf ✗ | 1450▼ -4 | 36 | 6 | 1 | 28 | 5 | 1.12 | 0 | 2509 |
| weseba94 | 1636▲ +146 | 39 | 15 | 0 | 17 | 6 | 1.00 | 0 | 2468 |
| Clone017 | 400 | 29 | 8 | 0 | 0 | 14 | 0.44 | 0 | 1535 |
| BraveChalk73812@live | 400▼ -0 | 18 | 9 | 0 | 6 | 10 | 0.30 | 1 | 1433 |
| CacLeMocer (AI) | — | 53 | 0 | 1 | 0 | 0 | 1.04 | 0 | 0 |
| Dealcoin5131 (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:20 | sector_1 | Team 2 | 5 | CORTEX5665@live, oliver2008#1, BraveChalk73812@live |
| 14:01 | sector_2 | Team 2 | 3 | sesselxpserbxr |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.