decode: proto 302 · 2178 stat syncs · 1008 zone events · 876 soldier mappings · 2.66s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 桐谷绿人 | 1078▲ +31 | 140 | 62 | 3 | 0 | 0 | 140.00 | 0 | 9195 |
| Attacker77 | 671▼ -7 | 61 | 44 | 0 | 13 | 4 | 4.07 | 0 | 3864 |
| guntourioan (AI) | — | 48 | 38 | 0 | 22 | 8 | 1.12 | 0 | 3662 |
| KaiGene (AI) | — | 41 | 35 | 0 | 20 | 6 | 1.21 | 0 | 3088 |
| Nabiky90479 (AI) | — | 29 | 20 | 0 | 32 | 7 | 0.76 | 0 | 2848 |
| maxiafula1299 (AI) | — | 50 | 29 | 0 | 0 | 7 | 1.35 | 0 | 2670 |
| MakedSawee (AI) | — | 41 | 28 | 0 | 0 | 6 | 1.11 | 0 | 2228 |
| TSCLitHaLe (AI) | — | 35 | 25 | 0 | 0 | 8 | 0.78 | 0 | 1914 |
| HappyGemeBe (AI) | — | 31 | 22 | 0 | 0 | 6 | 0.86 | 0 | 1834 |
| orthagai (AI) | — | 28 | 17 | 0 | 2 | 8 | 0.68 | 0 | 1482 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SkintGoco (AI) | — | 37 | 34 | 1 | 34 | 12 | 0.56 | 0 | 3994 |
| starminacana (AI) | — | 55 | 41 | 0 | 2 | 9 | 1.20 | 0 | 3189 |
| SuspyNyanPassy | 400 | 33 | 31 | 1 | 0 | 9 | 1.14 | 0 | 3140 |
| Carskalot2008 (AI) | — | 24 | 19 | 0 | 38 | 8 | 0.55 | 1 | 3139 |
| unmarangreene (AI) | — | 30 | 24 | 0 | 12 | 10 | 0.57 | 1 | 2739 |
| wilzym (AI) | — | 18 | 14 | 0 | 16 | 10 | 0.31 | 1 | 2139 |
| SalanEk1989 (AI) | — | 36 | 28 | 0 | 0 | 12 | 0.55 | 0 | 2030 |
| isasaasidmg (AI) | — | 31 | 26 | 0 | 0 | 9 | 0.67 | 0 | 1860 |
| artees38080 (AI) | — | 24 | 19 | 0 | 4 | 9 | 0.48 | 0 | 1694 |
| waleh1015 (AI) | — | 26 | 18 | 0 | 0 | 10 | 0.50 | 0 | 1510 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1_a | Team 2 | 15 | Carskalot2008, wilzym, unmarangreene |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.