decode: proto 302 · 2415 stat syncs · 520 zone events · 914 soldier mappings · 4.4s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Zero-14 | 1375▲ +4 | 34 | 18 | 11 | 0 | 9 | 0.97 | 0 | 5983 |
| CaptainPhasma64@live | 1266▲ +28 | 55 | 41 | 6 | 8 | 13 | 0.83 | 0 | 5843 |
| zombi9 | 1312▲ +15 | 52 | 30 | 1 | 19 | 6 | 2.26 | 1 | 4212 |
| Rushtick | 1395▲ +395 | 68 | 17 | 1 | 7 | 12 | 0.89 | 0 | 3360 |
| Sorasouyo | 408▼ -1 | 35 | 9 | 4 | 3 | 10 | 1.17 | 0 | 2841 |
| friedhydra ✗ | 1474▼ -19 | 21 | 4 | 3 | 0 | 8 | 0.70 | 0 | 2835 |
| PaeTH | 1486▼ -2 | 23 | 7 | 4 | 7 | 6 | 0.66 | 0 | 2148 |
| ceder494@psn | 400 | 26 | 12 | 0 | 12 | 11 | 0.37 | 1 | 1999 |
| soul445 | 462▼ -6 | 26 | 9 | 1 | 0 | 10 | 0.40 | 1 | 1987 |
| katerro745 (AI) | — | 5 | 3 | 0 | 0 | 9 | 0.10 | 1 | 725 |
| Peluke1 ✗ | 1005▼ -29 | 3 | 0 | 0 | 5 | 3 | 0.17 | 0 | 212 |
| kimcheelden2000 (AI) | — | 2 | 1 | 0 | 0 | 2 | 0.20 | 0 | 90 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Truppenleiter | 1262▼ -1 | 40 | 4 | 9 | 2 | 6 | 2.00 | 0 | 6069 |
| -_-360Гц-_- | 1342▲ +4 | 80 | 13 | 3 | 5 | 8 | 1.67 | 0 | 4674 |
| 丨疯丶莽丨 | 1723▼ -2 | 83 | 6 | 3 | 0 | 6 | 2.52 | 0 | 4442 |
| jz919 | 1275▲ +10 | 48 | 0 | 7 | 0 | 11 | 1.55 | 0 | 4176 |
| Nationalismus88 | 1178▼ -7 | 76 | 20 | 1 | 8 | 6 | 2.38 | 0 | 3722 |
| TennenBaum | 1534▼ -31 | 38 | 22 | 1 | 36 | 10 | 0.64 | 0 | 3398 |
| Renamed#6547 | 666▼ -109 | 44 | 13 | 3 | 0 | 8 | 0.83 | 0 | 2686 |
| KOLOKOTRONIS1821 | 1214▼ -18 | 44 | 3 | 2 | 1 | 5 | 2.32 | 0 | 2670 |
| dkyqz1 | 811▼ -62 | 13 | 7 | 1 | 64 | 8 | 0.42 | 0 | 2106 |
| ZENXY ✗ | 400▼ -450 | 33 | 6 | 0 | 1 | 6 | 0.85 | 0 | 1424 |
| Sinady (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 34 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:24 | sector_1_a | Team 1 | 7 | ceder494@psn, zombi9, soul445, katerro745 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.