decode: proto 302 · 2394 stat syncs · 362 zone events · 801 soldier mappings · 4.18s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ramisti1 | 2121▲ +4 | 66 | 31 | 1 | 27 | 5 | 1.65 | 1 | 4928 |
| honoka_s_tricera | 1470▲ +3 | 42 | 17 | 1 | 25 | 10 | 0.74 | 1 | 3718 |
| soryobadboy | 1562▲ +1 | 60 | 20 | 1 | 0 | 8 | 1.28 | 0 | 3243 |
| petymavelkypero | 772▼ -46 | 24 | 3 | 3 | 0 | 10 | 0.39 | 0 | 2110 |
| FuLLF0cuS | 759▼ -241 | 41 | 7 | 1 | 0 | 10 | 0.82 | 0 | 1830 |
| SamSaunders | 705▼ -72 | 37 | 7 | 0 | 0 | 14 | 0.62 | 0 | 1650 |
| Dragonbouctie (AI) | — | 4 | 4 | 0 | 22 | 9 | 0.09 | 0 | 1253 |
| Eckigneun | 597▼ -185 | 11 | 1 | 1 | 0 | 5 | 0.73 | 0 | 1095 |
| Logika3000#1 | 788▼ -149 | 4 | 2 | 0 | 0 | 10 | 0.08 | 0 | 470 |
| thunderstream15@psn | 553▼ -186 | 10 | 1 | 0 | 0 | 5 | 0.50 | 0 | 370 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DenVipers | 1284▲ +284 | 76 | 19 | 4 | 23 | 6 | 2.53 | 1 | 5356 |
| TheRedLion84402 | 1597▲ +54 | 62 | 34 | 1 | 0 | 6 | 2.38 | 1 | 4500 |
| _Guzlo_ | 1404▲ +99 | 61 | 11 | 0 | 0 | 6 | 1.85 | 2 | 3940 |
| tfea | 1225▲ +62 | 49 | 19 | 0 | 0 | 9 | 0.86 | 2 | 3435 |
| zaywou | 1199▲ +199 | 48 | 9 | 2 | 0 | 8 | 2.09 | 0 | 3057 |
| InvisibleMan#1 | 1016▲ +25 | 24 | 12 | 0 | 25 | 3 | 1.00 | 1 | 2836 |
| Warrior74168 | 1213▲ +213 | 33 | 3 | 1 | 0 | 5 | 0.85 | 1 | 1810 |
| W_tchd0g | 662▲ +26 | 38 | 3 | 0 | 0 | 8 | 0.97 | 0 | 1803 |
| florinriti | 1016▲ +16 | 22 | 3 | 0 | 10 | 7 | 0.88 | 0 | 1385 |
| Igelpisse | 403▲ +3 | 21 | 8 | 0 | 0 | 3 | 1.17 | 0 | 1060 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:24 | sector_3 | Team 2 | 17 | DenVipers, _Guzlo_, InvisibleMan#1, tfea, Warrior74168, TheRedLion84402 |
| 10:04 | sector_2_b | Team 2 | 4 | _Guzlo_, tfea |
| 13:15 | sector_1 | Team 1 | 5 | Ramisti1, honoka_s_tricera |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.