submachine gunOG-44
BR 2·Germany·items/og_44
Caliber9 mm
Hit power5.76.84
Damage by distance
| 10m | 50m | 100m | 150m | 200m | 300m | 500m |
|---|
| 5.76.84 | 4.395.27 | 3.313.97 | 2.853.42 | 2.683.21 | 2.513.01 | 2.282.74 |
Bullet speed400 m/sec
Rate of fire per minute550 shots/min632 shots/min
Reload time2.7 sec2.43 sec
Reload time (partial)2.2 sec
Vertical recoil23.421.06
Horizontal recoil6.6
Recoil vertical share78 %
ADS speed80 %
Recoil control70 %
Prone recoil80 %
Magazine40
Weight3.2 kg
Cartridge weight11.2 grams
Firing modesfull_auto, semi_auto
Shots deviation6454.4
Not shown in game — engine values
Recoil amount0.03
Shot frequency (shots/sec)9.17
Deviation recovery (extra)0.12
Max deviation15
Deviation: movement increase0, 5
Deviation: movement range2.1, 4
Deviation: turn-rate increase0.07, 0.5
Deviation: turn-rate range30, 90
Deviation per shot0
Deviation recovery (shot)0.05
Max spread angle0.64
Bullet typeball
Effective distance (m)150
Hit power mult5.7
Bullet mass (kg)0.01
Max distance (m)500
Armor power velocity shift200, 1,000
Hit power velocity shift300, 1,000
Ricochet presetdefault
Computed
Hit Target Shots to kill (by range)2 hits to 31.3m · 3 hits to 98.7m · 4 hits beyond2 hits to 60.2m · 3 hits to 171.1m · 4 hits beyond
One-shot headshotto 50mto 50m
Time to kill (by range, s)10m: 0.11, 50m: 0.22, 100m: 0.33, 200m: 0.3310m: 0.09, 50m: 0.09, 100m: 0.19, 200m: 0.28
Time to kill (with bullet flight at muzzle speed, s)10m: 0.13, 50m: 0.34, 100m: 0.58, 200m: 0.8310m: 0.12, 50m: 0.22, 100m: 0.44, 200m: 0.79
Damage per second52.2572.11
Kills per magazine20
Magazine dump (s)4.363.79
Sustained DPS (with reload)32.2843.96
SpreadBase spread is 1.2× tighter than the median of 147 SMGs: 20 are tighter, 125 wider.
Roll Call dataKills1,340,510
Users22,878
Matches seen176,219
BR 1 matches1
BR 2 matches13,350
BR 3 matches34,930
BR 4 matches4,925
BR 5 matches11,398