decode: proto 302 · 2598 stat syncs · 0 zone events · 1012 soldier mappings · 3.8s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZmenySemechek | 1004▲ +31 | 74 | 46 | 1 | 108 | 5 | 2.39 | 0 | 5328 |
| макс1155 | 431▼ -4 | 93 | 34 | 2 | 0 | 11 | 1.69 | 0 | 4865 |
| yeet_and_delete7 | 682▼ -32 | 49 | 37 | 1 | 0 | 5 | 2.45 | 0 | 3095 |
| Mich1891 (AI) | — | 51 | 24 | 0 | 12 | 10 | 0.86 | 0 | 2860 |
| Gamerinlal (AI) | — | 25 | 17 | 0 | 14 | 9 | 0.52 | 0 | 1886 |
| asshal311618 (AI) | — | 35 | 22 | 0 | 0 | 8 | 0.74 | 0 | 1870 |
| Tody1104 (AI) | — | 35 | 16 | 0 | 0 | 12 | 0.55 | 0 | 1694 |
| Gnan (AI) | — | 30 | 20 | 0 | 0 | 7 | 0.71 | 0 | 1574 |
| Izurai (AI) | — | 26 | 13 | 0 | 0 | 9 | 0.54 | 0 | 1250 |
| WhiteDragon (AI) | — | 18 | 10 | 0 | 0 | 8 | 0.41 | 0 | 950 |
| rebornrapture ✗ | — | 22 | 3 | 0 | 0 | 1 | 5.50 | 0 | 860 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Giorgitevzadze1@live | 1022▲ +27 | 96 | 41 | 2 | 35 | 5 | 3.00 | 0 | 7028 |
| doctxr | 483▲ +69 | 93 | 62 | 2 | 0 | 5 | 2.91 | 0 | 5963 |
| jeenyuminhtac (AI) | — | 44 | 23 | 0 | 4 | 9 | 0.85 | 0 | 3443 |
| togachant88rus (AI) | — | 29 | 23 | 0 | 6 | 8 | 0.59 | 0 | 2796 |
| ghostre211 (AI) | — | 26 | 16 | 0 | 14 | 13 | 0.38 | 0 | 2498 |
| AldrieCool (AI) | — | 36 | 27 | 0 | 0 | 9 | 0.67 | 0 | 2476 |
| maximicientict (AI) | — | 46 | 27 | 0 | 0 | 9 | 1.07 | 0 | 2414 |
| Baba124 (AI) | — | 31 | 20 | 0 | 0 | 10 | 0.60 | 0 | 2387 |
| Jere17088 (AI) | — | 20 | 18 | 0 | 30 | 7 | 0.53 | 0 | 2381 |
| pisalblobon (AI) | — | 29 | 24 | 0 | 2 | 11 | 0.49 | 0 | 2232 |
| rawan_3003@psn ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 150 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:04 | sector_1 | Axis | 0 | |
| 11:23 | sector_1 | Axis | 0 | |
| 14:57 | sector_2 | Axis | 0 | |
| 17:57 | sector_2 | Axis | 0 | |
| 20:56 | sector_3 | Axis | 0 | |
| 24:12 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.