decode: proto 302 · 3122 stat syncs · 0 zone events · 1195 soldier mappings · 6.2s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OkCartiiiii@live | 1098▲ +145 | 137 | 63 | 0 | 0 | 8 | 3.81 | 0 | 7095 |
| qtystarr71@live | 756▲ +74 | 93 | 52 | 2 | 50 | 12 | 1.41 | 0 | 6408 |
| tegal1 | 1105▲ +105 | 92 | 29 | 1 | 0 | 8 | 2.97 | 0 | 4285 |
| andreoo3140 (AI) | — | 56 | 29 | 0 | 0 | 12 | 0.82 | 0 | 3342 |
| Leamenor (AI) | — | 37 | 19 | 1 | 14 | 9 | 0.73 | 0 | 2517 |
| waquerangs (AI) | — | 40 | 26 | 0 | 6 | 11 | 0.73 | 0 | 2361 |
| JeranimLeng (AI) | — | 39 | 22 | 0 | 8 | 10 | 0.70 | 0 | 2308 |
| serdunobellie (AI) | — | 40 | 16 | 0 | 0 | 10 | 0.70 | 0 | 2219 |
| maloatatas13 (AI) | — | 36 | 20 | 0 | 6 | 9 | 0.73 | 0 | 2044 |
| TTTTHMINA (AI) | — | 18 | 7 | 1 | 0 | 9 | 0.38 | 0 | 1160 |
| Nasdaq100Trader ✗ | 400▲ +150 | 18 | 0 | 0 | 0 | 3 | 1.64 | 0 | 610 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PMN18#1 | 958▲ +6 | 129 | 97 | 1 | 0 | 11 | 2.74 | 0 | 7653 |
| NooblesPR (AI) | — | 62 | 45 | 2 | 0 | 9 | 1.38 | 0 | 4928 |
| varelastg@live | 786▼ -2 | 51 | 27 | 2 | 33 | 2 | 5.67 | 0 | 4217 |
| chinami25 (AI) | — | 43 | 31 | 0 | 16 | 12 | 0.65 | 0 | 3624 |
| kkrespetor (AI) | — | 44 | 37 | 0 | 8 | 14 | 0.54 | 0 | 3507 |
| thiedbaston (AI) | — | 42 | 24 | 0 | 20 | 14 | 0.52 | 0 | 2917 |
| bpgbr6towz (AI) | — | 37 | 23 | 0 | 0 | 14 | 0.50 | 0 | 2803 |
| mm6dc6fn4 (AI) | — | 36 | 21 | 0 | 0 | 14 | 0.44 | 0 | 2752 |
| VPT56047 (AI) | — | 41 | 28 | 1 | 0 | 13 | 0.59 | 0 | 2413 |
| ZzioLiLKa (AI) | — | 24 | 17 | 1 | 0 | 13 | 0.35 | 0 | 1873 |
| DuskVoice390700@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:48 | sector_1 | Japan | 0 | |
| 8:23 | sector_2 | Japan | 0 | |
| 16:49 | sector_2 | Japan | 0 | |
| 19:54 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.