decode: proto 302 · 2088 stat syncs · 0 zone events · 858 soldier mappings · 3.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DavinciWasHere ✗ | 1704▼ -3 | 42 | 4 | 3 | 1 | 7 | 1.05 | 0 | 3080 |
| Rip_techno1 | 1275▲ +128 | 43 | 11 | 4 | 9 | 11 | 0.80 | 0 | 2941 |
| Yusey108@live | 1002▲ +8 | 49 | 28 | 1 | 0 | 12 | 0.65 | 0 | 2660 |
| NullNinj4 | 1401▲ +94 | 38 | 20 | 1 | 0 | 8 | 0.75 | 0 | 2140 |
| T00TH1CCANUCK | 1691 | 28 | 11 | 1 | 0 | 9 | 0.54 | 0 | 1955 |
| HitMe#2 ✗ | 637▼ -3 | 7 | 3 | 1 | 25 | 3 | 1.17 | 0 | 1730 |
| ArnottPower@live | 825▼ -7 | 23 | 5 | 0 | 0 | 8 | 0.32 | 0 | 900 |
| xMONKEYBONEx | 678▼ -27 | 12 | 10 | 1 | 0 | 9 | 0.20 | 0 | 855 |
| cApTaInAuTiZmO1@live ✗ | 821▼ -22 | 11 | 9 | 0 | 0 | 8 | 0.34 | 0 | 630 |
| HermesJVR@live | 861▼ -20 | 11 | 8 | 0 | 0 | 9 | 0.32 | 0 | 620 |
| woodenpoladdos (AI) | — | 2 | 2 | 0 | 0 | 4 | 0.08 | 0 | 180 |
| heproyers (AI) | — | 2 | 2 | 0 | 0 | 3 | 0.13 | 0 | 120 |
| csebobry (AI) | — | 2 | 2 | 0 | 0 | 1 | 0.22 | 0 | 120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 42oman | 1091▲ +4 | 69 | 33 | 11 | 10 | 7 | 1.73 | 0 | 7561 |
| Med1atoR | 1596▲ +4 | 76 | 59 | 1 | 20 | 7 | 1.65 | 0 | 6264 |
| Forge___ | 1066▼ -26 | 74 | 23 | 3 | 0 | 3 | 5.69 | 0 | 4823 |
| PfederstarkE | 1134▲ +4 | 68 | 31 | 1 | 8 | 6 | 2.12 | 0 | 4646 |
| bcch0224 | 1205▼ -1 | 56 | 44 | 1 | 9 | 6 | 1.93 | 0 | 4300 |
| Tripard | 1374▼ -14 | 43 | 31 | 0 | 1 | 8 | 0.80 | 0 | 3723 |
| Yuchis | 852▼ -24 | 45 | 16 | 3 | 4 | 1 | 11.25 | 0 | 3291 |
| PapaImperator | 844▼ -134 | 38 | 30 | 0 | 0 | 8 | 1.15 | 0 | 2722 |
| Cyros_R | 1166▼ -14 | 40 | 25 | 0 | 4 | 1 | 5.00 | 0 | 2166 |
| yamamotomugen@psn | 567▼ -128 | 15 | 14 | 0 | 2 | 5 | 0.75 | 0 | 1610 |
| HenochRössler ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1 | Axis | 0 | |
| 9:04 | sector_2 | Axis | 0 | |
| 13:36 | sector_2 | Axis | 0 | |
| 15:17 | sector_3 | Axis | 0 | |
| 17:51 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.