decode: proto 302 · 1559 stat syncs · 362 zone events · 633 soldier mappings · 2.88s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lleux | 1085▼ -27 | 33 | 8 | 2 | 0 | 9 | 1.00 | 0 | 1530 |
| шашлычок1332 | 778▲ +56 | 20 | 6 | 1 | 6 | 8 | 0.59 | 0 | 1223 |
| Cti4ik#1 | 1062▼ -88 | 27 | 6 | 0 | 0 | 10 | 0.79 | 0 | 1050 |
| Mr_Gold29 | 427▼ -31 | 23 | 9 | 0 | 0 | 6 | 0.59 | 0 | 1030 |
| ramchandra47733#1 | 863▼ -137 | 17 | 7 | 0 | 0 | 7 | 0.59 | 0 | 870 |
| бешеноеяйко | 846▼ -154 | 12 | 8 | 0 | 0 | 9 | 0.39 | 0 | 635 |
| I_tsarev ✗ | 917▼ -147 | 12 | 8 | 0 | 0 | 5 | 0.71 | 0 | 615 |
| СерёгаБурунов#1 | 847▼ -153 | 14 | 3 | 0 | 0 | 9 | 0.42 | 0 | 580 |
| Drendu (AI) | — | 8 | 0 | 0 | 0 | 7 | 0.21 | 0 | 319 |
| TONCJ (AI) | — | 7 | 0 | 0 | 0 | 8 | 0.17 | 0 | 220 |
| weasubdiy (AI) | — | 2 | 0 | 0 | 0 | 8 | 0.05 | 0 | 70 |
| matejas_1234@psn ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Freezitot (AI) ✗ | — | 27 | 0 | 1 | 0 | 0 | 2.45 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Herr_Bron | 667▲ +89 | 82 | 1 | 2 | 0 | 4 | 3.73 | 0 | 3565 |
| echovo | 1496▲ +42 | 44 | 2 | 1 | 40 | 4 | 1.22 | 0 | 3074 |
| Derzko_88 | 1323▲ +15 | 54 | 2 | 3 | 0 | 3 | 2.70 | 0 | 2540 |
| peliynkrimphngsp | 1245▲ +40 | 50 | 1 | 2 | 0 | 2 | 5.00 | 0 | 2389 |
| Szmitek#1 | 1004▲ +12 | 49 | 2 | 1 | 0 | 2 | 4.45 | 0 | 2040 |
| Masarap69 | 771▲ +33 | 38 | 8 | 0 | 0 | 4 | 1.31 | 0 | 1520 |
| czesio-1200 | 588▼ -26 | 26 | 3 | 0 | 0 | 7 | 0.79 | 0 | 1145 |
| WAGNER2022 | 642▲ +8 | 29 | 2 | 0 | 0 | 4 | 1.45 | 0 | 1095 |
| foxiel35181 (AI) | — | 2 | 0 | 0 | 12 | 0 | 2.00 | 0 | 548 |
| micla_3 | 400▼ -9 | 7 | 0 | 0 | 0 | 1 | 1.40 | 0 | 490 |
| ox1_r2@psn ✗ | 400▲ +52 | 3 | 0 | 0 | 0 | 4 | 0.19 | 0 | 90 |
| Cogashy@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SzyHSWEN (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.