decode: proto 302 · 3630 stat syncs · 980 zone events · 1307 soldier mappings · 6.8s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Deverage | 1294▲ +103 | 103 | 50 | 10 | 59 | 10 | 2.19 | 0 | 12302 |
| HOO_CHI_MINH | 569▲ +24 | 71 | 43 | 3 | 45 | 10 | 1.09 | 1 | 7304 |
| Darknight0011 | 1669▲ +22 | 115 | 52 | 3 | 0 | 16 | 1.08 | 2 | 7010 |
| BIGCOFFEE_550@psn | 1462▲ +3 | 59 | 31 | 7 | 10 | 12 | 1.11 | 0 | 6944 |
| kuruptgaming1@live | 739▼ -19 | 49 | 25 | 4 | 13 | 12 | 0.84 | 0 | 4986 |
| TheBearDen1@psn | 992▲ +24 | 71 | 25 | 0 | 7 | 6 | 2.09 | 0 | 3596 |
| Faze_luijer@psn | 604▼ -64 | 56 | 26 | 0 | 0 | 21 | 0.82 | 1 | 3424 |
| leo_toa | 707▲ +15 | 60 | 18 | 2 | 3 | 8 | 1.50 | 0 | 3095 |
| RayrayPerri@live | 594▼ -40 | 32 | 12 | 0 | 0 | 17 | 0.31 | 1 | 2335 |
| Jozelo#1 | 401▼ -29 | 33 | 17 | 1 | 2 | 8 | 0.92 | 0 | 2017 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| skywolf723469 | 1724▲ +52 | 148 | 64 | 1 | 41 | 17 | 1.36 | 0 | 9190 |
| Mumi26 | 1092▲ +71 | 124 | 30 | 4 | 34 | 12 | 1.94 | 0 | 8028 |
| barmeto92 | 923▲ +20 | 61 | 26 | 4 | 0 | 14 | 1.24 | 0 | 4868 |
| Pirocaivs | 1429▼ -8 | 59 | 13 | 6 | 28 | 9 | 1.18 | 0 | 4470 |
| CaveDon101 | 1745▼ -1 | 63 | 34 | 1 | 95 | 7 | 1.54 | 0 | 4210 |
| Bullzspit | 953▼ -17 | 53 | 11 | 1 | 15 | 15 | 0.65 | 0 | 3081 |
| elhotweels122 | 580▼ -21 | 24 | 9 | 1 | 27 | 3 | 1.20 | 0 | 1422 |
| CoralineJOnes | 400 | 38 | 2 | 0 | 0 | 12 | 0.48 | 0 | 1380 |
| Monkes (AI) | — | 13 | 4 | 0 | 8 | 10 | 0.22 | 0 | 894 |
| Chillifus (AI) | — | 6 | 5 | 0 | 6 | 15 | 0.07 | 0 | 617 |
| XxALTECxX139 ✗ | — | 9 | 0 | 0 | 0 | 2 | 1.12 | 0 | 310 |
| KingHoliday161 ✗ | — | 6 | 1 | 0 | 0 | 2 | 0.50 | 0 | 210 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:22 | sector_1 | Axis | 4 | Faze_luijer@psn, Darknight0011 |
| 22:35 | sector_2 | Axis | 5 | RayrayPerri@live, HOO_CHI_MINH, Darknight0011 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.