decode: proto 302 · 1654 stat syncs · 284 zone events · 649 soldier mappings · 3.23s · game 0.7.4.72
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЗА_УКРАЇНУ | 1492▲ +15 | 59 | 11 | 3 | 7 | 16 | 0.75 | 0 | 3659 |
| Fur_25 | 1542▲ +219 | 23 | 7 | 5 | 6 | 12 | 0.70 | 0 | 3363 |
| darksidius61@live | 420▲ +17 | 28 | 13 | 3 | 1 | 3 | 2.80 | 0 | 2805 |
| vnature189595 | 608▲ +44 | 20 | 8 | 0 | 0 | 3 | 1.67 | 0 | 990 |
| nugo420 | 404▲ +4 | 18 | 0 | 1 | 0 | 9 | 0.41 | 0 | 840 |
| RyM141022@psn ✗ | 649▼ -9 | 12 | 5 | 0 | 0 | 7 | 0.26 | 0 | 590 |
| Ethan_LCC ✗ | 603▼ -4 | 10 | 2 | 0 | 0 | 10 | 0.25 | 0 | 360 |
| Noumox12@psn ✗ | 676▼ -4 | 11 | 0 | 0 | 0 | 10 | 0.29 | 0 | 350 |
| Annik47373 (AI) | — | 5 | 0 | 0 | 4 | 4 | 0.24 | 0 | 314 |
| SoBear (AI) | — | 7 | 1 | 0 | 0 | 4 | 0.33 | 0 | 280 |
| Dimiwinni@live | 667▲ +1 | 5 | 1 | 0 | 0 | 1 | 0.71 | 0 | 190 |
| TommyBowington ✗ | 547▼ -2 | 5 | 1 | 0 | 0 | 7 | 0.17 | 0 | 180 |
| JeTeuKill (AI) | — | 3 | 0 | 0 | 0 | 2 | 0.30 | 0 | 90 |
| kerkin91 (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.11 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KeltCZ | 1605▲ +1 | 51 | 1 | 4 | 15 | 4 | 2.32 | 0 | 4608 |
| Cartman011 | 1151▲ +1 | 83 | 12 | 1 | 0 | 6 | 3.77 | 0 | 3525 |
| BenjaminEpstein | 1384▼ -0 | 70 | 4 | 1 | 0 | 4 | 2.59 | 0 | 2930 |
| Skulblaka2 | 1831▲ +1 | 62 | 0 | 3 | 4 | 3 | 6.20 | 0 | 2783 |
| valtoim | 1129▼ -9 | 35 | 4 | 1 | 0 | 4 | 1.35 | 0 | 1735 |
| sam_dal | 585▼ -11 | 15 | 1 | 0 | 34 | 6 | 0.54 | 0 | 1348 |
| Ta_M__re_La_Zouz | 647▼ -188 | 31 | 4 | 0 | 0 | 6 | 1.15 | 0 | 1130 |
| Kaszeleqq | 1018▼ -54 | 25 | 3 | 1 | 0 | 4 | 1.92 | 0 | 1090 |
| KApisiu | 651▼ -256 | 23 | 2 | 0 | 0 | 4 | 0.74 | 0 | 930 |
| diezuchis | 400 | 6 | 2 | 1 | 0 | 1 | 1.20 | 0 | 390 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.